
Originally Posted by
Hulan
And there's the rub, so to speak. People compare FFXIV to WoW saying that if WoW can do it surely FFXIV can as well. But the thing is, WoW doesn't do it; they use clever tricks to make it seem like you have a lot more space than you actually do. FFXIV, by design, requires you to store a substantially large amount of gear than almost any other MMO out there and it's just not economical to have enough server space to store all of that information. Really, it's a pretty strong argument against the "one character/many jobs" design of FFXI/FFXIV.
If FFXIV were as popular as WoW, storing even one byte of new information (for the record, each piece of gear without materia should be taking up about 3bytes right now) would take up an extra 5-10GBs of data on the servers. WoW can afford that kind of space because they don't need to add data to every character very often. With FFXIV/FFXI on the other hand, every Class/Job needs it's own gear which translates to storage, sucking up more and more precious space.
I guess what I'm trying to say is: take it easy on the devs here, this really was a thought out decision. It's annoying, but computers are not, despite the commercials, magic boxes that can store infinite stuff forever. Making it so that items have to be 100% saves them a respectable amount of space and time, while costing the players very little (let's face it, as I said above, all of this stuff is going to be 100% repair anyway and if it isn't, you only need to repair it once before it gets put away for months at a time).