Quote Originally Posted by Oniji View Post
I understand that the current infrastructure in place is somewhat shoddy.

But two extra variable calls for each item being "taxing on resources". I don't buy it. The retainer system is already in place and does it perfectly well. Adding The Armoire with the same functionality as a retainer, would have just changed the storage type, and not increased the overall server traffic, considering you cannot do both transactions at the same time.

I'm not complaining. I just think that another reason was behind them limiting it in this fashion. Maybe it has to do with how much development resources/testing they wanted to devote to this.

Either way, I don't see people using this feature very frequently beyond the initial item drop off.
If I had to guess the reason you can only store items at 100% and remove any spiritbonding is more an issue of the time it would take to add those features more than any sort of technical limitation.