

 
			
			
				If I had to guess the reason you can only store items at 100% and remove any spiritbonding is more an issue of the time it would take to add those features more than any sort of technical limitation.I understand that the current infrastructure in place is somewhat shoddy.
But two extra variable calls for each item being "taxing on resources". I don't buy it. The retainer system is already in place and does it perfectly well. Adding The Armoire with the same functionality as a retainer, would have just changed the storage type, and not increased the overall server traffic, considering you cannot do both transactions at the same time.
I'm not complaining. I just think that another reason was behind them limiting it in this fashion. Maybe it has to do with how much development resources/testing they wanted to devote to this.
Either way, I don't see people using this feature very frequently beyond the initial item drop off.
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			 Originally Posted by Oniji
 Originally Posted by Oniji
					
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