Page 3 of 3 FirstFirst 1 2 3
Results 21 to 23 of 23

Hybrid View

  1. #1
    Player
    Solarra's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    887
    Character
    Sylbritt Muscadet
    World
    Cerberus
    Main Class
    Archer Lv 89
    I'd be happy just having more dungeons to run with them. That gap between 60 -70 where all you have is HoH for levelling could be addressed with a few new dungeons for squads.
    I like the Trust system and I'm glad it's in the game, but even if they don't want to keep working on the squads indefinitely, it would be nice if the Squadron could end where the Trust system starts.
    (2)

  2. #2
    Player
    EtherRose's Avatar
    Join Date
    Aug 2013
    Posts
    355
    Character
    Ether Rose
    World
    Diabolos
    Main Class
    Monk Lv 100
    I wish SE would create something along the terms of TERA's alliance system. This would work well with the 3 GC's we have and TERA also had 3. They could create a huge map with 3 different camps for the GC's. The camps would have of course Quests dealing with Gathering/Crafting/PvP and mob killing etc. Then you have honor shops. The only problem would be them implementing a map that has both PvE/PvP.
    (1)

  3. #3
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    I've always said that GC related stuff has the potential to be its own world. In my wishlist, squadrons go a step further. Squadmates could come with a new level of depth that is not seen in the main game like drgs dealing extra dmg to dragon types or plds and whm dealing extra dmg to voidsents. Stuff like this would make us consider carefully who to bring on a squadron mission. Instead of just sending them out to complete missions, you can go with them.

    Similar to the Hildy quests, GC would also have its own quest line too. It would have a main story quest for GC in general and they would be different depending on which alliance you're in. Some squad members would have new recruit requirements and they would come in different graded ranks (from D to S rank). New methods to obtain could be gathering a specific type mat or clearing a specific trial.

    And then finally, GC perks would help with pvp stuff. Being a certain rank can grant you certain buffs like filling up your adrenaline faster or give a morale boost to other party members who are of a rank lower than you. If you dont want combat boost, you could always pick getting other boosts like gaining more seals or marks.

    Naturally, all of these ideas are things I'm sure SE can't actually dedicate their resources to on a regular basis but that's how deep I wish GC was sometimes.
    (1)
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

Page 3 of 3 FirstFirst 1 2 3