Quote Originally Posted by Kabooa View Post
Trust me, no one's going to stop, look at health bars, then scan their tool tips for the mathematically most optimal heal.
I'm sorry but why do you say that?

It makes 100% perfect sense to use an appropriate heal based on the incoming damage and current health level of the target being healed. Why would I use a 7k hp heal for 380 mana when the target is only missing 2200 health, when I could just use a 2.5k hp heal on them for 220 mana?
Takes 0.08 seconds to calculate that sort of thing. It's the difference between a Greater Heal and Heal for example and I do it all the time in other games.