I don't know, it seems like it's pretty necessary to me honestly. I understand that "Bigger potency = bigger heal" but I want to know why and how that works If I have 2190 healing potency and an item gives me 2 other competetive stats, is it worth sacrificing say, 80 potencty for more piety and skill speed? Or should I just stack the potency? For example. I strongly disagree with you saying that it's not necessary.
It's definitely new to me. I've not had this much trouble trying to find information on basic things in a game before. I mean, I could understand if it were a new game that not man people played, but it's pushing 8 years old now, and supposedly has tens of millions of players between then and now. There's no reason for obfuscation, it doesn't do anything but frustrate players, self as an example.
Yeah I don't understand it. It's such basic rudimentary stuff here. Imagine giving players information in an MMORPG so they can better understand and better optimize their character.
Even when I DO google something, there's no information on it at all pretty much no matter what it is. It's like there is a black hole of information on this game that just gets sucked away into a void, or there are 3 pages of results, and only 3 of them are relevant but they're from 2014 and outdated or incorrect. It's insane.
For some reason Squenix thought it was a good idea to limit people posting on the forums based on the levels of their characters (WTF???LMAO?) and I can only make 5 posts a day. So stupid.
Wow, why isn't this stuff just included in the game?
I can't believe they thought it was ok to not show basic stats such as your crit chance and mp regen and what not. I think I'm just going to call it quits tho. There is just too much convoluted nonsensical stuff in this game that builds up and makes the game just not enjoyable to play. Thanks.



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