

ya it's called time sinkRegional/Local leve limit of 8 each.
There are quite a few limits to the number of leves that can be active. There is really not much of a point having so many limits that add to each other.
We already have the other 2...
a) Each camp only gives out 4 leves.
b) Total leve count (max 99)
Is there a point to make people go back to town after 2 camps?
Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner


It's called "Want to do more?" "Do you want to teleport?" "Out of anima" "Same..." "well crap, same time again tomorrow?"
And don't even get me started on craft leves where I do one at a time (the city one) because I am not traveling halfway across the world to turn in *one* craft leve. I don't mind the battle limit of 4 so much to be honest but the way craft leves are handled is just stupid in every sense. Sometimes you can't even get the level you need because unlike battle leves where you can basically specify the level with craft leves you pick one of the levels available and it just spits anything at you in that range for any location it feels like.
/rant over
The Ul'duh Inn is like an antique shop...full of crap and always closed."You don't have to say anything, I just look at your life now and work backwards." - Black Books
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