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  1. #28
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    While I understand that there is a drought of content where players can flex due to focusing on that's that are borderline side activities (like crafting/gathering), I think the cap to Unreal and Bozja is justified as it is clearly meant to catch a wider net of players (particularly as the latter also serves as the alternate leveling route and is relic content besides) as opposed to being for the high-end raiders.

    Of course I think this might stem to the devs not "defining" their game by the endgame the way other MMOs do, but instead focusing on making the journey there as enjoyable as well, and approach that I think was inherited from XI (albeit via a different method, XI's apparently relied on the getting to cap to be both challenging and Sysphian if you weren't skilled enough to avoid death's sweet embrace).
    (2)
    Last edited by Morningstar1337; 08-09-2020 at 10:34 AM.

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