Well the whole point of Unreal fights is that they are level-synced.
I don't know how it could have been interpreted differently.
It had to be a lower level than what you can currently have now, otherwise there would be no challenge at all.
Well the whole point of Unreal fights is that they are level-synced.
I don't know how it could have been interpreted differently.
It had to be a lower level than what you can currently have now, otherwise there would be no challenge at all.
Larek Darkholme @ Ragnarok
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