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  1. #181
    Player
    EgilTheStressedMage's Avatar
    Join Date
    Mar 2020
    Posts
    556
    Character
    Egil Vairemont
    World
    Jenova
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Goji1639 View Post
    Oh, so long castbar is the games telegraph for a 360 degree 1 hit kill AoE that's avoidable if you run a specific distance from the boss? My mistake then; I'll remember that the next time I see a long castbar on anything.

    Attacks need telegraphs if you're required to avoid them to survive. A long cast bar doesn't tell you anything about what you need to do.
    Here's a crazy thought but have you ever thought of, you know, asking about mechanics from your party? It's something that a massive MULTIPLAYER game is meant to encourage.
    (5)

  2. #182
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by EgilTheStressedMage View Post
    Here's a crazy thought but have you ever thought of, you know, asking about mechanics from your party? It's something that a massive MULTIPLAYER game is meant to encourage.
    Suggestions like this don't change the fact that it's a garbage mechanic. You could've also suggested I youtube the fight before even attempting AV. That would work, but it's not something a well designed mechanic would ever require.

    I'll never quite understand why MMO's get a pass on crap that would get many games laughed out of their respective genres. Seriously, just let SE fix embarrassing stuff like this.
    (1)

  3. #183
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Goji1639 View Post
    New players are far more likely to join a GC, which is something that's introduced in the story, than they are to stop and do any random FATES. FATES are pretty much obsolete at this point; they don't count as tutorials.
    I don't think you are reading what I have been writing. That is true now, but during 2.X FATEs were presented as a major form of content as players explored the open world and not everyone went for Second Lieutenant ASAP. The knowledge transfer between The Eyes Have It and AV was functional during 2.X but it doesn't function now. Coincounter was not bad design, but changes as the game has gone through 3 expansions have broken things.

    I'm not surprised that they are changing things with the update.
    (2)

  4. #184
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Ultimatecalibur View Post
    I don't think you are reading what I have been writing. That is true now, but during 2.X FATEs were presented as a major form of content as players explored the open world and not everyone went for Second Lieutenant ASAP. The knowledge transfer between The Eyes Have It and AV was functional during 2.X but it doesn't function now. Coincounter was not bad design, but changes as the game has gone through 3 expansions have broken things.

    I'm not surprised that they are changing things with the update.
    Yes, I kind of edited my post. What you're saying may have been true for 2.x, but it's certainly not true now. It is bad design the way things currently stand, and I am happy that SE recognized it and is fixing it.
    (0)

  5. #185
    Player
    Roda's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    2,249
    Character
    Roda Tirhaalo
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Goji1639 View Post
    Suggestions like this don't change the fact that it's a garbage mechanic. You could've also suggested I youtube the fight before even attempting AV. That would work, but it's not something a well designed mechanic would ever require.

    I'll never quite understand why MMO's get a pass on crap that would get many games laughed out of their respective genres. Seriously, just let SE fix embarrassing stuff like this.
    You do realize a pretty successful genre grew out of a game that had highly punishing mechanics that encouraged learning through trial and error and communicating with players outside the game right?
    (2)

  6. #186
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Roda View Post
    You do realize a pretty successful genre grew out of a game that had highly punishing mechanics that encouraged learning through trial and error and communicating with players outside the game right?
    None of those games in said genre had untelegraphed 1 hit kills. What made those games so good is how they were punishing but fair; every attack was telegraphed and avoidable on reaction, but the frame data and precise hit boxes required good reflexes. The community helps each other online because it's challenging, not because it's BS they couldn't possibly know how to avoid without getting help first.
    (0)

  7. #187
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,069
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Goji1639 View Post
    Yes, I kind of edited my post. What you're saying may have been true for 2.x, but it's certainly not true now. It is bad design the way things currently stand, and I am happy that SE recognized it and is fixing it.
    You're trying to argue with someone who is agreeing with your point. It used to be an acceptable design choice, now it is not, so it's good that they're changing it.
    (2)

  8. #188
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,069
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by EgilTheStressedMage View Post
    Here's a crazy thought but have you ever thought of, you know, asking about mechanics from your party? It's something that a massive MULTIPLAYER game is meant to encourage.
    Playing on the Japanese servers, my impression is that Japanese players don't like to ask and/or don't like to point out others' mistakes. Mostly people stay silent during dungeons and, as far as I can tell, are left to work it out for themselves rather than discussing it.
    (2)

  9. #189
    Player
    LaughingBanana's Avatar
    Join Date
    Jun 2020
    Posts
    311
    Character
    Hikari Youko
    World
    Tonberry
    Main Class
    White Mage Lv 100
    People focusing on such a really small, inconsequential thing and debating it for pages and pages and pages...

    I mean seriously people, you're better than this.
    (1)

  10. #190
    Player
    EgilTheStressedMage's Avatar
    Join Date
    Mar 2020
    Posts
    556
    Character
    Egil Vairemont
    World
    Jenova
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Goji1639 View Post
    Suggestions like this don't change the fact that it's a garbage mechanic. You could've also suggested I youtube the fight before even attempting AV. That would work, but it's not something a well designed mechanic would ever require.

    I'll never quite understand why MMO's get a pass on crap that would get many games laughed out of their respective genres. Seriously, just let SE fix embarrassing stuff like this.
    Because it's easily mitigated by communication, guides, and playing with something that isn't your eyelids. If you choose to not do any, I don't know what to tell you.
    (2)

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