Quote Originally Posted by Veis_Alveare View Post
You don't need to live through your first encounter with a boss or mechanic. It's okay to die, wipe and die again.

There is literally no down side apart from a few gil in repair bills if you haven't leveled crafters.

It's perfectly fine.
The downside is a poor learning environment and/or an extremely lackluster experience for new players.

New player gets to the boss... He dies because there's no way to know what to do... The group clears the fight anyways... The new player doesn't experience that mechanic again until maybe 3 expansions later...

So, what did the experience boil down to for the new player? A shitty, cheap 1 hit kill death with no telegraph, that he had no fair chance to avoid, that didn't even serve as a decent teaching mechanism; because he couldn't put the lesson into practice.

It's just bad design that leads to an extremely mediocre experience for new players. Good riddance.