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  1. #1
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by EgilTheStressedMage View Post
    Can be mitigated by talking to your party and it becomes instantly avoidable.
    I'm not really understanding your point. It's still a garbage mechanic; even if the community can find ways to work around it's design failures.

    Quote Originally Posted by Ilenya View Post
    There's nothing wrong with learning from deaths. It'll keep coming up, and as long as people are willing to talk, it's all good.
    You're conflating the issue. Learning from deaths is fine, but a mechanic with no telegraph that instant kills you is garbage design. It doesn't mean you can't learn the mechanic; it just means that the mechanic is the result of inept gameplay development.

    Quote Originally Posted by Veis_Alveare View Post
    You'll need to get familiar with them if you want to continue the ShB story - they're required as of 6am est tomorrow.

    They offer about as much indication as the councounter tbh. The boss clearly winds up a big attack that you won't live through without proper movement.
    If they offer no indication of where to move then yes, terrible design.

    Not to say any of this badly NEEDED addressing, but I like seeing SE remove this kind of shoddy work from some of their older content. AV may be the beginning of a trend.
    (0)
    Last edited by Goji1639; 08-11-2020 at 12:54 AM.

  2. #2
    Player
    EgilTheStressedMage's Avatar
    Join Date
    Mar 2020
    Posts
    556
    Character
    Egil Vairemont
    World
    Jenova
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Goji1639 View Post
    I'm not really understanding your point. It's still a garbage mechanic; even if the community can find ways to work around it's design failures.
    I fail to see how it's somehow worse than the very first room of the dungeon yet it has caused the least amount of problems to just about every party I've been in. And shocker the ones who died didn't ask for how to deal with it and they got rightfully smacked.
    (3)

  3. #3
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by EgilTheStressedMage View Post
    I fail to see how it's somehow worse than the very first room of the dungeon yet it has caused the least amount of problems to just about every party I've been in. And shocker the ones who died didn't ask for how to deal with it and they got rightfully smacked.
    Nothing wrong with AV being difficult. Honestly, the first room, the Malboros and the final boss have caused way more issues than Coincounter in my experience as well. Hell, they could buff literally everything else about AV and I'd have fun with it.

    Don't confuse difficulty with shit design. Coincounter is changing because his mechanic is a garbage 1 hit kill with no telegraphs, not because he was some kind of impassable wall.
    (0)
    Last edited by Goji1639; 08-11-2020 at 01:13 AM.