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  1. #1
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Yuella View Post
    All they need to do is add a guildhest where you fight a cyclops with AoE indicator. And you need to clear this guildhest to queue for Aurum Vale.
    Or they can just give Coincounter the AoE indicator. Seeing as almost every other Cyclops after that has them.
    It makes no sense to make the first Cyclops you encounter the most difficult one, especially as this is level 47 and considered very early content at this point.
    (4)

  2. #2
    Player Veis_Alveare's Avatar
    Join Date
    Apr 2019
    Posts
    678
    Character
    Veis Alve'are
    World
    Coeurl
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Seraphor View Post
    Or they can just give Coincounter the AoE indicator. Seeing as almost every other Cyclops after that has them.
    It makes no sense to make the first Cyclops you encounter the most difficult one, especially as this is level 47 and considered very early content at this point.
    The most notable cyclops to me (aside from coincounter) is the guy from The Twinning who doesn't have an AoE indicator either.

    Also like... who cares? It's not as if death in this game has any real consequences. Teaching people a mechanic by having it kill them just really drives home the point that they need to be alert to what's going on around them.

    Let me be clear - I don't really care about them adding indicators to a random dungeon boss, it's all good, but to say that OHKO as a learning tool is bad is just... not smart.
    (1)

  3. #3
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,069
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Veis_Alveare View Post
    The most notable cyclops to me (aside from coincounter) is the guy from The Twinning who doesn't have an AoE indicator either.
    Are you thinking of Anamnesis, the undersea level? There's no cyclops in the Twinning that I can remember.

    And if that is what you're thinking of, he does have last-second markers so you can learn to connect the attack names with their exact area of effect. That could be all that's being added here.
    (0)

  4. #4
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,421
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Iscah View Post
    Are you thinking of Anamnesis, the undersea level? There's no cyclops in the Twinning that I can remember.
    There are some minotaur trash mobs that use similar attacks.
    (2)

  5. #5
    Player Veis_Alveare's Avatar
    Join Date
    Apr 2019
    Posts
    678
    Character
    Veis Alve'are
    World
    Coeurl
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Iscah View Post
    Are you thinking of Anamnesis, the undersea level? There's no cyclops in the Twinning that I can remember.

    And if that is what you're thinking of, he does have last-second markers so you can learn to connect the attack names with their exact area of effect. That could be all that's being added here.
    Mollusk was right, it's a minotaur.

    Second trash pack I believe?

    Quote Originally Posted by Ilenya View Post
    Guildhests start with giving bad advice ("Have your non-tank pull!").

    Also, out of curiosity, with all the comments on Coincounter's one-hit kill, what are people opinions on, say... Behemoth and Ancient Flare in LotA? You know, those one hit kill no marker things you have to watch the cast bars on?
    Well that's 3 levels later so clearly like... huge difference there.
    (1)

  6. #6
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,069
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by TheMightyMollusk View Post
    There are some minotaur trash mobs that use similar attacks.
    Quote Originally Posted by Veis_Alveare View Post
    Mollusk was right, it's a minotaur.

    Second trash pack I believe?
    I've only played the Lv80 dungeons as WHM/RDM so perhaps I've just never had to dodge it, but it's never stood out to me as a particular threat and it's clearly not going to be doing the same degree of damage as a featured boss.

    Smaller enemies in dungeon pulls just feel like hitting a pack of HP bars with vague shapes attached to them half the time, to be honest... Too much going on to get a good look at a lot of them and the chances of targeting any particular one to watch its attacks are slim. I certainly wouldn't like to be dodging a boss cyclops in the middle of a pack of enemies hiding its tells.
    (0)

  7. #7
    Player Veis_Alveare's Avatar
    Join Date
    Apr 2019
    Posts
    678
    Character
    Veis Alve'are
    World
    Coeurl
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Iscah View Post
    I've only played the Lv80 dungeons as WHM/RDM so perhaps I've just never had to dodge it, but it's never stood out to me as a particular threat and it's clearly not going to be doing the same degree of damage as a featured boss.

    Smaller enemies in dungeon pulls just feel like hitting a pack of HP bars with vague shapes attached to them half the time, to be honest... Too much going on to get a good look at a lot of them and the chances of targeting any particular one to watch its attacks are slim. I certainly wouldn't like to be dodging a boss cyclops in the middle of a pack of enemies hiding its tells.
    As a WHM it's particularly lethal, since you're in range for Holy.

    It killed me once because the tank and ranged didn't interrupt the attack.

    It's less bad now because gear but at min ilvl it'll oneshot casters and healers at least, if not all non tanks.
    (1)