Here's a crazy thought but have you ever thought of, you know, asking about mechanics from your party? It's something that a massive MULTIPLAYER game is meant to encourage.Oh, so long castbar is the games telegraph for a 360 degree 1 hit kill AoE that's avoidable if you run a specific distance from the boss? My mistake then; I'll remember that the next time I see a long castbar on anything.
Attacks need telegraphs if you're required to avoid them to survive. A long cast bar doesn't tell you anything about what you need to do.
Suggestions like this don't change the fact that it's a garbage mechanic. You could've also suggested I youtube the fight before even attempting AV. That would work, but it's not something a well designed mechanic would ever require.
I'll never quite understand why MMO's get a pass on crap that would get many games laughed out of their respective genres. Seriously, just let SE fix embarrassing stuff like this.
I don't think you are reading what I have been writing. That is true now, but during 2.X FATEs were presented as a major form of content as players explored the open world and not everyone went for Second Lieutenant ASAP. The knowledge transfer between The Eyes Have It and AV was functional during 2.X but it doesn't function now. Coincounter was not bad design, but changes as the game has gone through 3 expansions have broken things.
I'm not surprised that they are changing things with the update.
Yes, I kind of edited my post. What you're saying may have been true for 2.x, but it's certainly not true now. It is bad design the way things currently stand, and I am happy that SE recognized it and is fixing it.I don't think you are reading what I have been writing. That is true now, but during 2.X FATEs were presented as a major form of content as players explored the open world and not everyone went for Second Lieutenant ASAP. The knowledge transfer between The Eyes Have It and AV was functional during 2.X but it doesn't function now. Coincounter was not bad design, but changes as the game has gone through 3 expansions have broken things.
I'm not surprised that they are changing things with the update.
You do realize a pretty successful genre grew out of a game that had highly punishing mechanics that encouraged learning through trial and error and communicating with players outside the game right?Suggestions like this don't change the fact that it's a garbage mechanic. You could've also suggested I youtube the fight before even attempting AV. That would work, but it's not something a well designed mechanic would ever require.
I'll never quite understand why MMO's get a pass on crap that would get many games laughed out of their respective genres. Seriously, just let SE fix embarrassing stuff like this.
None of those games in said genre had untelegraphed 1 hit kills. What made those games so good is how they were punishing but fair; every attack was telegraphed and avoidable on reaction, but the frame data and precise hit boxes required good reflexes. The community helps each other online because it's challenging, not because it's BS they couldn't possibly know how to avoid without getting help first.
You're trying to argue with someone who is agreeing with your point. It used to be an acceptable design choice, now it is not, so it's good that they're changing it.
Playing on the Japanese servers, my impression is that Japanese players don't like to ask and/or don't like to point out others' mistakes. Mostly people stay silent during dungeons and, as far as I can tell, are left to work it out for themselves rather than discussing it.
People focusing on such a really small, inconsequential thing and debating it for pages and pages and pages...
I mean seriously people, you're better than this.
Because it's easily mitigated by communication, guides, and playing with something that isn't your eyelids. If you choose to not do any, I don't know what to tell you.Suggestions like this don't change the fact that it's a garbage mechanic. You could've also suggested I youtube the fight before even attempting AV. That would work, but it's not something a well designed mechanic would ever require.
I'll never quite understand why MMO's get a pass on crap that would get many games laughed out of their respective genres. Seriously, just let SE fix embarrassing stuff like this.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.