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  1. #1
    Player Goji1639's Avatar
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    Jul 2019
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    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by EgilTheStressedMage View Post
    Here's a crazy thought but have you ever thought of, you know, asking about mechanics from your party? It's something that a massive MULTIPLAYER game is meant to encourage.
    Suggestions like this don't change the fact that it's a garbage mechanic. You could've also suggested I youtube the fight before even attempting AV. That would work, but it's not something a well designed mechanic would ever require.

    I'll never quite understand why MMO's get a pass on crap that would get many games laughed out of their respective genres. Seriously, just let SE fix embarrassing stuff like this.
    (1)

  2. #2
    Player
    Roda's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    2,249
    Character
    Roda Tirhaalo
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Goji1639 View Post
    Suggestions like this don't change the fact that it's a garbage mechanic. You could've also suggested I youtube the fight before even attempting AV. That would work, but it's not something a well designed mechanic would ever require.

    I'll never quite understand why MMO's get a pass on crap that would get many games laughed out of their respective genres. Seriously, just let SE fix embarrassing stuff like this.
    You do realize a pretty successful genre grew out of a game that had highly punishing mechanics that encouraged learning through trial and error and communicating with players outside the game right?
    (2)

  3. #3
    Player Goji1639's Avatar
    Join Date
    Jul 2019
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    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Roda View Post
    You do realize a pretty successful genre grew out of a game that had highly punishing mechanics that encouraged learning through trial and error and communicating with players outside the game right?
    None of those games in said genre had untelegraphed 1 hit kills. What made those games so good is how they were punishing but fair; every attack was telegraphed and avoidable on reaction, but the frame data and precise hit boxes required good reflexes. The community helps each other online because it's challenging, not because it's BS they couldn't possibly know how to avoid without getting help first.
    (0)

  4. #4
    Player
    EgilTheStressedMage's Avatar
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    Mar 2020
    Posts
    556
    Character
    Egil Vairemont
    World
    Jenova
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Goji1639 View Post
    Suggestions like this don't change the fact that it's a garbage mechanic. You could've also suggested I youtube the fight before even attempting AV. That would work, but it's not something a well designed mechanic would ever require.

    I'll never quite understand why MMO's get a pass on crap that would get many games laughed out of their respective genres. Seriously, just let SE fix embarrassing stuff like this.
    Because it's easily mitigated by communication, guides, and playing with something that isn't your eyelids. If you choose to not do any, I don't know what to tell you.
    (2)

  5. #5
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by EgilTheStressedMage View Post
    Because it's easily mitigated by communication, guides, and playing with something that isn't your eyelids. If you choose to not do any, I don't know what to tell you.
    Guides are required purely because it's a garbage mechanic. The mechanic is completely indiscernible without some form of outside help. SE shouldn't be leaning on Youtube guides because they don't know how to create mechanics that can be read during the actual fight.

    Quote Originally Posted by Iscah View Post
    You're trying to argue with someone who is agreeing with your point. It used to be an acceptable design choice, now it is not, so it's good that they're changing it.
    He was making a logistics argument that it wasn't technically bad design when it was implemented. While I guess that's fair enough it's kind of beside the point, which is what I said in my response to him. It's bad design now and I'm glad he agrees with the fix.

    Quote Originally Posted by LaughingBanana View Post
    People focusing on such a really small, inconsequential thing and debating it for pages and pages and pages...

    I mean seriously people, you're better than this.
    There's no obligation to only debate important things here. It's a forum, we can talk about whatever we want to.
    (0)
    Last edited by Goji1639; 08-10-2020 at 10:27 PM.

  6. #6
    Player
    EgilTheStressedMage's Avatar
    Join Date
    Mar 2020
    Posts
    556
    Character
    Egil Vairemont
    World
    Jenova
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Goji1639 View Post
    Guides are required purely because it's a garbage mechanic. The mechanic is completely indiscernible without some form of outside help. SE shouldn't be leaning on Youtube guides because they don't know how to create mechanics that can be read during the actual fight.
    If you don't communicate with your party and you die to a mechanic you had no way of knowing, that is 100% all the time every day your fault. If you try to communicate and they ignore you and you die to a mechanic you had no way of knowing, then it's their fault.
    (1)

  7. #7
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by EgilTheStressedMage View Post
    If you don't communicate with your party and you die to a mechanic you had no way of knowing, that is 100% all the time every day your fault. If you try to communicate and they ignore you and you die to a mechanic you had no way of knowing, then it's their fault.
    I'm not really concerned with who's fault it is when you die to a crap mechanic. It's still a crap mechanic that's probably embarrassing for SE from a design perspective, so it makes sense they'd want to fix it.
    (0)

  8. #8
    Player
    Ilenya's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,508
    Character
    Aurora Vlondett
    World
    Balmung
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Goji1639 View Post
    I'm not really concerned with who's fault it is when you die to a crap mechanic. It's still a crap mechanic that's probably embarrassing for SE from a design perspective, so it makes sense they'd want to fix it.
    You never did comment on the now required instant death mechanics that have no markers. Say what you want about AV, it's technically skippable. LotA/ST/WoD no longer are, and all of those have one-shot mechanics without markers.
    (3)

  9. #9
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Ilenya View Post
    You never did comment on the now required instant death mechanics that have no markers. Say what you want about AV, it's technically skippable. LotA/ST/WoD no longer are, and all of those have one-shot mechanics without markers.
    I assume those are all alliance raids, which I'm not super familiar with. If they're 1 hit kills that offer absolutely no indication of what you're supposed to do to avoid dying, then I feel the same way about them.
    (0)

  10. #10
    Player
    EgilTheStressedMage's Avatar
    Join Date
    Mar 2020
    Posts
    556
    Character
    Egil Vairemont
    World
    Jenova
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Goji1639 View Post
    I'm not really concerned with who's fault it is when you die to a crap mechanic. It's still a crap mechanic that's probably embarrassing for SE from a design perspective, so it makes sense they'd want to fix it.
    Can be mitigated by talking to your party and it becomes instantly avoidable.
    (1)

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