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  1. #1
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Yencat View Post
    You're right, you didn't say the game was going to the dogs, that was more in context of the rest of the thread. But I just don't see how this will actively hurt new players, it's not like everyone that made it through there was automatically more prepared or skilled.

    It's a big nothing of a change with weird timing so I definitely agree this wasn't necessary, I just feel like nothing will really change for the worse for new players other than preparing them a bit better for a cyclops boss later?
    As I said before, if we are to arrive at some kind of agreement, hopefully it can be meet at that at its worst, it won't help newer players. Chimera and Coincounter are two of the first bosses that do not use telegraphs for their attacks which hit really hard, and you have to pay attention to other things going on. Coincidentally enough, they are also the first two bosses new players struggle with. I am of the mind to introduce this to players sooner than later.

    Basically the same reason why these telegraphs should not be added is the same reason why most players feel Hall of Novice should be a requirement. This game not only needs to stop spending so much time reworking elements of ARR for the sake of homogenizing it with the other expansions; it also needs to stop coddling to the lowest common denominator. I should not have to go into how much Aurum Vale has been nerfed already since its 1.0 inception.
    (6)

  2. #2
    Player
    Ilenya's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,508
    Character
    Aurora Vlondett
    World
    Balmung
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Gemina View Post
    I should not have to go into how much Aurum Vale has been nerfed already since its 1.0 inception.
    To be fair, the main nerf I can think of was kiiiiiiinda needed, especially as SMN became more locked with their pets. Having the pets be fully affected by the first and third boss mechanics but with no way to cleanse it was downright stupid, especially since SMN/SCH were already punished by lacking the burst DPS needed to take out the seedlings in a timely fashion in the last boss.
    (1)