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  1. #131
    Player
    Azper's Avatar
    Join Date
    Sep 2014
    Posts
    889
    Character
    Aria Ashford
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    All this debate over an optional 7-year-old dungeon. Like really.

    Anyway! Looking forward to finishing up the ShB arch, trying the new 24-man, mystery extreme trial, and Shiva unreal.

    "Leve quests can now be initiated and abandoned while riding a mount."

    *cries in Heavensward relics*
    (11)

  2. #132
    Player
    Lium's Avatar
    Join Date
    Oct 2013
    Posts
    1,026
    Character
    Brielle Artemus
    World
    Exodus
    Main Class
    Viper Lv 100
    Quote Originally Posted by Azper View Post
    All this debate over an optional 7-year-old dungeon. Like really.
    Right???

    I was just thinking it’s kind of hilarious that in a thread about 5.3 with a ton of information in it, the one thing everyone fixates on is a lowbie optional dungeon from years ago that has no bearing on them whatsoever.
    (5)

  3. #133
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Yencat View Post
    Unless people are doing FATEs the Coincounter might be the first Cyclops many players encounter in XIV so I don't really see the harm in adding this. Who is running AV for the enjoyment of Coincounter's iconic no indicator attacks anyway?
    Considering that he is the only boss in that dungeon that is actually fun to fight, I'm going to raise my hand to that one.

    Are Chimera's voices in Cutter's Cry next?

    These kind of changes are an utter waste of time that hurts newer players in the long run, because you know... having to think while inside a dungeon = bad design.
    (3)

  4. #134
    Player
    Yencat's Avatar
    Join Date
    Jun 2014
    Posts
    1,299
    Character
    Feiya Harlow
    World
    Odin
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Gemina View Post
    Considering that he is the only boss in that dungeon that is actually fun to fight, I'm going to raise my hand to that one.

    Are Chimera's voices in Cutter's Cry next?

    These kind of changes are an utter waste of time that hurts newer players in the long run, because you know... having to think while inside a dungeon = bad design.
    I think it's a bit hyperbolic to suggest this will hurt new players in the long run. No one got stuck on Coincounter and said you know what? I'm just so bad I'm not going to inflict myself upon this game and quit right here. They either died and the rest of the party cleared it, learning nothing, or they moved on because it is an optional dungeon and still didn't learn anything. Same for Cutter's Cry.

    I agree this doesn't add a whole lot of value, and I've never felt this change was needed, but to suggest the game is going to the dogs because of it? Nah. It was never a road block for anyone to progress or learn in the game so whether they add this or not matters very little.
    (2)

  5. #135
    Player
    MsQi's Avatar
    Join Date
    Mar 2018
    Location
    Gridania
    Posts
    2,120
    Character
    X'lota Qi
    World
    Lamia
    Main Class
    Bard Lv 100
    Quote Originally Posted by Azper View Post
    All this debate over an optional 7-year-old dungeon. Like really.
    I'll take your snark, and raise you more snark.
    Bothering to change an optional 7-year-old dungeon that isn't broken. Like really.
    Bothering to comment on said debate while pretending to not care. Like really.
    (10)

  6. #136
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    Quote Originally Posted by MsQi View Post
    I'll take your snark, and raise you more snark.
    Bothering to change an optional 7-year-old dungeon that isn't broken. Like really.
    Bothering to comment on said debate while pretending to not care. Like really.
    She still has a point but go off.
    (3)



    Baby, tell me, what's your motive?

  7. #137
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Lium View Post
    Right???

    I was just thinking it’s kind of hilarious that in a thread about 5.3 with a ton of information in it, the one thing everyone fixates on is a lowbie optional dungeon from years ago that has no bearing on them whatsoever.
    The same can be said about the decision to make this change in the first place. Devs felt it fit to do so, so they had to put it in the patch notes, and I find that conversation pertaining to anything in the patch notes to be relevant discussion topics. Perhaps you feel differently?
    (2)

  8. #138
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Yencat View Post
    I think it's a bit hyperbolic to suggest this will hurt new players in the long run. No one got stuck on Coincounter and said you know what? I'm just so bad I'm not going to inflict myself upon this game and quit right here. They either died and the rest of the party cleared it, learning nothing, or they moved on because it is an optional dungeon and still didn't learn anything. Same for Cutter's Cry.

    I agree this doesn't add a whole lot of value, and I've never felt this change was needed, but to suggest the game is going to the dogs because of it? Nah. It was never a road block for anyone to progress or learn in the game so whether they add this or not matters very little.
    I never said the game is going to the dogs, or that such things road block a player's progress. Call my statements hyperbolic if you would like, but what you are doing is putting words in my mouth. If we wanted to find a common middle ground between our PoVs we would likely meet, that at the very least these changes definitely aren't helping anyone.

    All in all, we both find it to be an unnecessary change. But I am definitely not the only one who tires of the devs reworking old content. This particular change should have come during 2.x. Not 5.x. As much as you say this does not hinder a player's progress, the insta-kos from this mechanic also didn't stop players from clearing the dungeon either.
    (2)

  9. #139
    Player
    Ilenya's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,508
    Character
    Aurora Vlondett
    World
    Balmung
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by DPZ2 View Post
    Here's hoping that "Required Reading the Chat Window" while in a boss battle goes the way of all the dodos I killed in La Noscea.
    D-do you not just watch the prompt in the middle of the screen?
    (2)

  10. #140
    Player
    Yencat's Avatar
    Join Date
    Jun 2014
    Posts
    1,299
    Character
    Feiya Harlow
    World
    Odin
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Gemina View Post
    I never said the game is going to the dogs, or that such things road block a player's progress. Call my statements hyperbolic if you would like, but what you are doing is putting words in my mouth. If we wanted to find a common middle ground between our PoVs we would likely meet, that at the very least these changes definitely aren't helping anyone.

    All in all, we both find it to be an unnecessary change. But I am definitely not the only one who tires of the devs reworking old content. This particular change should have come during 2.x. Not 5.x. As much as you say this does not hinder a player's progress, the insta-kos from this mechanic also didn't stop players from clearing the dungeon either.
    You're right, you didn't say the game was going to the dogs, that was more in context of the rest of the thread. But I just don't see how this will actively hurt new players, it's not like everyone that made it through there was automatically more prepared or skilled.

    It's a big nothing of a change with weird timing so I definitely agree this wasn't necessary, I just feel like nothing will really change for the worse for new players other than preparing them a bit better for a cyclops boss later?
    (1)

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