Quote Originally Posted by Iscah View Post
The Chimera could also benefit from last-second markers, but it's less critical because there are less patterns to memorise. It's simply one prompt for "in" and another for "out".

The game could probably do a better job of pointing out the enemy cast bar in the first place.
Cutters Cry in general is sort of the first dungeon in the game to really test you, at least as a healer in my experience. The boss fights are challenging for that level, there are adds that need to be burned down immediately and debuffs that need to be cleansed right away. There’s even a mechanic that makes you blow up if you’re not careful.

Doing CC almost made me quit my healer multiple times.