I'm kind of surprised that the changes to CoinCounter are seen as so problematic, especially considering we don't even really know how they work yet. Maybe the AoE indicators will appear essentially so late in the cast time that you still can't really effectively dodge them such that they only show the area you should be out of next time the attack comes. And/or maybe they won't change other similar enemy types such that CoinCounter just acts as a training tool for other fights with similar enemies later.

Anyway, it's always nice to see the notes laid out so that we know what to expect and what to plan for on patch day.

I will say that the changes to PvP to make it faster and punchier actually make me potentially more interested in at least trying it out.