You must never have played a souls game.A telegraph has to indicate what's coming so you can react appropriately. Nothing in the buildup indicates that he's about to do a 360 degree attack. It's literally a situation where you have no idea what it is until after you're hit by it; so it's not telegraphed.
If something that isn't telegraphed also kills you in 1 hit then that's crap design. Basically a throwback to the broken designs of the 8-bit days before developers really knew how to balance boss encounters.
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