That depends on your definition I guess.I'm guessing a lot of you don't play games with well designed boss fights. Attacks are either telegraphed so you can react, or allow you to recover so you can adjust.
I'm not saying there's no way to figure out coincounter or that he's broken; I'm saying it's just extremely lazy, shoddy combat design to include an untelegraphed 1 hit kill. Hell, I'd say those kinds of mechanics are a shoddy way to draw out Savage content as well, but I'm guessing it's the best they can come up with. This game isn't exactly famous for it's well crafted gameplay.
They aren't untelegraphed though. He has a cast bar and also raises his arm above his head and waves it around.
They all have telegraphs. Just because you don't understand them doesn't mean they don't exist.
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