Quote Originally Posted by Yencat View Post
It teaches those that want to learn from it how to handle a Cyclops if this is the first time they see one, people who don't want to learn won't learn telegraph or no.

Just for the record though, I agree that it accomplishes very little as there's not enough Cyclopes or un-telegraphed attacks for this to be a teaching moment. But it's AV, no one really likes running it anyway (if there's an avid AV lover out there though, I support you.) so "getting up in arms" about this feels a bit strange. They could remove the whole dungeon and no one (save for that lone AV lover, I know you're out there) would bat an eye.
Thing is, is that as of this current moment running AV with a composition of BLU's is legitimately the fastest way to get Moogle Tomes in the entire game. It takes 3-5 minutes total with a complete BLU party and can net you the entire bevy of items in under a few hours. Even if you don't have any BLU to run it with, it's still one of the faster dungeons available for that purpose and this goes doubly so when the tower climb isn't available to earn Tomes from.

I'd bet you a good deal of money that this change was made because enough people complained about not understanding Coincutter's mechanics whilst doing said grind. Particularly players who skipped the ARR Fate train experience and thus never got to face off with a few of the other early game Cyclops enemies this game has to offer. The change is so odd, so late, and yet so specific that I can't imagine there wasn't a deluge of complaints behind it.