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  1. #13
    Player Veis_Alveare's Avatar
    Join Date
    Apr 2019
    Posts
    678
    Character
    Veis Alve'are
    World
    Coeurl
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Goji1639 View Post
    You're just being dense now, likely on purpose but maybe not.

    The point isn't just about floor indicators specifically and the point was never me saying that Coincounter, or fights similar to him, are entirely unbeatable. It's just bad design, period. I've played enough video games to be "qualified" to say that; whereas you seem to have very little familiarity with anything that isn't an MMO, or specifically this MMO. It's easier to assess gameplay when you've seen a lot of the best and worst; and I'm guessing you haven't played many legitimately difficult games.
    My dude, you don't get to talk about difficulty when difficult content to you is like what... story mode trials? The Mist Dragon? I mean you don't raid, you haven't done 24m raids, I assume you're also missing normal mode raids and any current EX trials? You have absolutely no idea about most of this game. I don't care if you oneshot every boss in Dark Souls, it would make you exactly 0% more qualified to speak on this subject.

    Come on back and have a chat when you're able to maintain uptime and your rotation while also performing constant and potentially varied mechanics. I'm very willing to bet you can't even do one or the other because both take practice.

    You want to be able to judge things in XIV when you're legitimately one of the least knowledgeable people about it that I've seen on the forums. Of course Coincounter seems like he needs AoE indicators to you, you've done almost nothing that has visual tells so you aren't used to looking for them.

    A giant wind up and the word "swing" is more than enough to tell you to get out. If it isn't, and you die, next time you see the mechanic it will be. That's one of the ways learning happens.
    (5)
    Last edited by Veis_Alveare; 08-13-2020 at 11:02 PM.