No, just no. There has to be a limit and a point where you gotta improve...And why would this be a bad thing? People learn at different rates and aoe markers do nothing but make the game more accessible.
The whole "It was hard in my time / it was hard for me so it HAS to be hard for everyone else" is nothing more than gatekeeping and it needs to end.


Hm? Coincounter wasn't hard even without indicators. Every move he performs can be dodged with ease by standing just behind him in his hitbox, or in the case of the big swing it can just be stunned or ran away from. The only attack anyone should be getting hit by ever is auto-attacks.And why would this be a bad thing? People learn at different rates and aoe markers do nothing but make the game more accessible.
The whole "It was hard in my time / it was hard for me so it HAS to be hard for everyone else" is nothing more than gatekeeping and it needs to end.
I, for one, would be ever grateful if that Chimera in Cutter's Cry had telegraphs. It is so difficult to read the chat windows while trying to get through a level 38 Bard rotation as it is. And don't get me started about that 'hint' window that covers up the chat window whenever I use the mouse for things on the right side of my action bar.
Lots of quality of life changes, as expected.






I guess the title screen display might be set by something deep-seated that they can momentarily trick but can't permanently overwrite? There doesn't seem any reason to deliberately make it temporary.
I hope it at least sticks when switching between characters without exiting to the launcher.



I suppose I'm complaining a bit much. I mean, at least we get it at all.Dang spaghetti code. lolI guess the title screen display might be set by something deep-seated that they can momentarily trick but can't permanently overwrite? There doesn't seem any reason to deliberately make it temporary.
I hope it at least sticks when switching between characters without exiting to the launcher.
I hope the serious fox becomes a minion down the line.
It would be a disappointment for the most majestic of foxes to just be a NPC.


Re: Coin Counter
It is what it is, but I think it would have been a cool mechanic to have him start with indicators, have a text box where he reconsiders his target, then another that essentially says “to he## with your indicators! Eat this!” <show indicator shatter as his cast bar continues to fill>



That could be cool. Get the nier raid team on it to make it happen. Custom "indicator shatters!" animation and meta commentary. lolRe: Coin Counter
It is what it is, but I think it would have been a cool mechanic to have him start with indicators, have a text box where he reconsiders his target, then another that essentially says “to he## with your indicators! Eat this!” <show indicator shatter as his cast bar continues to fill>
I'm glad they're adding indicators personally. I've run that thing a lot and still can't remember the attacks with 100% accuracy. Yet I can remember the name and backstory of the most inconsequential NPCs. Its just how my brain works.
Like, it doesn't really matter. Its just a single boss in one dungeon. And they still have the mechanics in other instances. But I'm not complaining they've added it. B/c ~50% of the time I get hit by him, so I also kinda hate that boss. lol
Last edited by Alleluia; 08-07-2020 at 07:56 PM.


With all of those minotaur/cyclops types, just remember! >>>>Squat'n'Spin!<<<< They squatt'n, they gonna be spinn'n.That could be cool. Get the nier raid team on it to make it happen. Custom "indicator shatters!" animation and meta commentary. lol
I'm glad they're adding indicators personally. I've run that thing a lot and still can't remember the attacks with 100% accuracy. Yet I can remember the name and backstory of the most inconsequential NPCs. Its just how my brain works.
Like, it doesn't really matter. Its just a single boss in one dungeon. And they still have the mechanics in other instances. But I'm not complaining they've added it. B/c ~50% of the time I get hit by him, so I also kinda hate that boss. lol
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