Quote Originally Posted by Jojoya View Post
We don't need more financial advantage than we already have by providing goods that others want but would rather buy than make for themselves.

It makes even less sense when the game doesn't give us ways to spend our wealth. What's the point of getting even more when there's nothing to spend it on?
Bots driving down prices kills the financial incentive for crafting. IF monetary value is going to be the goal it should come from a source that isn't influenced by the player economy.

I'd personally prefer if crafting created quality of life improvements that only the crafter could benefit from.