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  1. #1
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Bots are only really a problem for crafters trying to make money on the MB. I don't think they influence any other part of the game.

    To solve that I feel like crafting should offer monetary incentives that don't rely on the player economy. Like maybe a weekly for maxed out omnicrafters that awards a large sum of gil.
    (0)

  2. #2
    Player
    Ilenya's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,508
    Character
    Aurora Vlondett
    World
    Balmung
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Goji1639 View Post
    Bots are only really a problem for crafters trying to make money on the MB. I don't think they influence any other part of the game.

    To solve that I feel like crafting should offer monetary incentives that don't rely on the player economy. Like maybe a weekly for maxed out omnicrafters that awards a large sum of gil.
    They can be an issue if the story requires you to kill certain enemies. I had a run in on an alt a while back that had issues with this.
    (0)

  3. #3
    Player Seddrinth's Avatar
    Join Date
    Jan 2018
    Posts
    293
    Character
    Absdihfskv Dijsijsdsl
    World
    Adamantoise
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Goji1639 View Post
    Bots are only really a problem for crafters trying to make money on the MB. I don't think they influence any other part of the game.

    To solve that I feel like crafting should offer monetary incentives that don't rely on the player economy. Like maybe a weekly for maxed out omnicrafters that awards a large sum of gil.
    I don't craft. I buy everything on mb. So you are telling me that bots are actually helpful for players like me?
    (1)

  4. #4
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Goji1639 View Post
    Bots are only really a problem for crafters trying to make money on the MB. I don't think they influence any other part of the game.

    To solve that I feel like crafting should offer monetary incentives that don't rely on the player economy. Like maybe a weekly for maxed out omnicrafters that awards a large sum of gil.
    They affect leaderboards, such as Ishgard and have been known to run dungeons and PvP, affecting the gameplay experience for the rest of the team. They fill the server and cause queues. They also frequently cause some dungeons to become choked up and break the instance queue, Amdapor Keep being the most popular botting dungeon.

    They also heavily crash the price of gathering materials, not just crafting. As for your idea to award maxed out omnicrafters with gil, there are maxed out omnicraft bots. Not to mention pushing large sums of raw gil into the economy will cause inflation.
    (3)

  5. #5
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Liam_Harper View Post
    They affect leaderboards, such as Ishgard and have been known to run dungeons and PvP, affecting the gameplay experience for the rest of the team. They fill the server and cause queues. They also frequently cause some dungeons to become choked up and break the instance queue, Amdapor Keep being the most popular botting dungeon.

    They also heavily crash the price of gathering materials, not just crafting. As for your idea to award maxed out omnicrafters with gil, there are maxed out omnicraft bots. Not to mention pushing large sums of raw gil into the economy will cause inflation.
    The idea with the weekly is to monetize omnicrafting in a way that bots can't ruin, not to punish bots. Maxing out omnicrafting is a legit time investment; omnicrafting bots aren't the ones you see 100's of running around.

    Also, there aren't that many omnicrafters in general. It would be easy to push through a few gil sinks for everyone to counterbalance it, and the end result leaves omnicrafters at a financial advantage; as they probably should be.

    Beyond that, I rarely deal with server queues and rarely see bots in roulettes, so I have no idea how common it is for them to cause issues there. I do hear that they flood the PvP instances in this game, which is a problem.

    Quote Originally Posted by Seddrinth View Post
    What if we make a server for bots? They will never get banned there, so they have incentive to move their bots there. Then the rest of us will never have to see bots while we play in our normal server/worlds.
    Well, the point of mass botting is to earn gil from people by flooding the MB, then sell gil to people for real money. A server of only bots means no customers on the MB and no customers for RM transactions, so the botters wouldn't go for it.
    (0)
    Last edited by Goji1639; 08-07-2020 at 08:54 AM.

  6. #6
    Player Seddrinth's Avatar
    Join Date
    Jan 2018
    Posts
    293
    Character
    Absdihfskv Dijsijsdsl
    World
    Adamantoise
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Goji1639 View Post
    Well, the point of mass botting is to earn gil from people by flooding the MB, then sell gil to people for real money. A server of only bots means no customers on the MB and no customers for RM transactions, so the botters wouldn't go for it.
    Do a shared mb for all the worlds in a data center cluster. People already hop from world to world to buy stuff anyway so this just makes things easier and will incentivize botters to stay in the bot only server.
    (0)

  7. #7
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Seddrinth View Post
    Do a shared mb for all the worlds in a data center cluster. People already hop from world to world to buy stuff anyway so this just makes things easier and will incentivize botters to stay in the bot only server.
    They'd still need to be on a populated server to advertise their real money shops, or send out scam messages so they can steal accounts. A lot of bot farms are on stolen accounts, which is one of the reasons why eliminating them is complicated.
    (0)

  8. #8
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Goji1639 View Post
    The idea with the weekly is to monetize omnicrafting in a way that bots can't ruin, not to punish bots. Maxing out omnicrafting is a legit time investment; omnicrafting bots aren't the ones you see 100's of running around.

    Also, there aren't that many omnicrafters in general. It would be easy to push through a few gil sinks for everyone to counterbalance it, and the end result leaves omnicrafters at a financial advantage; as they probably should be.
    We don't need more financial advantage than we already have by providing goods that others want but would rather buy than make for themselves.

    It makes even less sense when the game doesn't give us ways to spend our wealth. What's the point of getting even more when there's nothing to spend it on?

    Quote Originally Posted by Seddrinth View Post
    Do a shared mb for all the worlds in a data center cluster. People already hop from world to world to buy stuff anyway so this just makes things easier and will incentivize botters to stay in the bot only server.
    That's what SE was originally trying to do as part of world visit but they ran into technical problems they couldn't solve (the data center marketboard, not the bot only server). It's still one of their goals for the future if they can figure out a solution.

    A bot only server doesn't accomplish anything.
    (0)

  9. #9
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Jojoya View Post
    We don't need more financial advantage than we already have by providing goods that others want but would rather buy than make for themselves.

    It makes even less sense when the game doesn't give us ways to spend our wealth. What's the point of getting even more when there's nothing to spend it on?
    Bots driving down prices kills the financial incentive for crafting. IF monetary value is going to be the goal it should come from a source that isn't influenced by the player economy.

    I'd personally prefer if crafting created quality of life improvements that only the crafter could benefit from.
    (1)