Quote Originally Posted by XanderNyx View Post
I really don't like this idea. Tanks not only get their work done but now they can do more thanks to the adjustments. Specially for high end duty raids, your only focus there is to kill the damn thing asap, so instead of just keeping emnity and defence cooldowns, you can also do your share of damage. I understand in normal dungeons and normal trials sometimes it feels bland but raids would be annoying imo if I had to change stances to either defend or attack. And I've heard many raiders expressing relief from not having to do so.

I would rather give each tank more identity by improving their support to the group or their ability to react to mechanics. Everyone has more or less the same mitigation CDs and the PLD is known to be the best to keep things flowing if everything gets out of control, at least for a bit. But that's all, other than very specific situations of the raid/trials some have become creative and do interesting things with their tanks. It would be interesting to see what else each tank can bring to party compositions instead of "tank identity".
I agree with this. classes need to be more unique and have their own identity. giving everyone stances is too similar. maybe only one of the tanks gets stances.