Precisely the point.
SCHs Sacred Soil is a regular cooldown. Bole was RNG. You can't balance around having it, you can't balance around not having it.
Imagine if Sacred Soil just occasionally didn't work.


Wasn't there a time period where it didn't actually give the buff until a second or so after it was activated?
As far as card effect variety goes, what we have now is also a result of player feedback. Devs have consistently been told that a player does not like having to choose between a damage buff and a utility buff.
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