Quote Originally Posted by Morningstar1337 View Post
Both of which have a daily limit, so I can see why they needed a more direct way of power leveling.

Plus roulettes can yield below average results if you get stuck on a trial for Leveling.

The thingI'mhoping for is that the mixing of Deep Dungeon rewards in Bozja would also mean the items that would had gotten in the accursed hoard would be obtainable there (with Eureka's lockboxes also setting a precedent for similar lootboxesque drops)
Adding things like leveling in Bozja/Palace of the dead is like stepping on your own feet. The roulette system along with beast tribes is one of the best systems for leveling I've seen in any game. No mmo that I know is as generous in terms of leveling like FFXIV. Every system doesn't have to have a "give me exp reward" attached to them, it's what prevents real end game creativity.

This game suffers a lot for not having anything to do at end game, they really don't have to wrap this around leveling as well; undermining their dungeon/leveling/roulete system. You want people waiting 2 hours to get a queue at Castrum Dohn Mheg? Yeah, this Bozja leveling system will make sure of that.