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  1. #1
    Player
    Roda's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    2,249
    Character
    Roda Tirhaalo
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by SomeRandomHuman View Post
    I'd like the flipside. Keeper skin colors with seeker eyes
    I always thought it was weird that seekers' eyes were permanently contracted, while keepers' were always dialated.
    (Also it makes no sense biologically since seekers mainly live in flat areas, where as keepers are shoved into "somewhere in the shroud" which has a lot of vertacality. So vertical pupils would've made more sense on keepers since they're said to help with vertical FoV. But if fixing that were to trade my fangs for eye slits, no deal!)
    (0)

  2. #2
    Player
    SomeRandomHuman's Avatar
    Join Date
    Apr 2014
    Posts
    778
    Character
    Tabi Fox
    World
    Mateus
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Roda View Post
    I always thought it was weird that seekers' eyes were permanently contracted, while keepers' were always dialated.
    (Also it makes no sense biologically since seekers mainly live in flat areas, where as keepers are shoved into "somewhere in the shroud" which has a lot of vertacality. So vertical pupils would've made more sense on keepers since they're said to help with vertical FoV. But if fixing that were to trade my fangs for eye slits, no deal!)
    I understand why they did what they did. Their pupils contract in the day and widen at night all for the purpose of better vision and given that seekers are generally diurnal and keepers nocturnal or in poorly lit terrain. Both tribes should have the fangs and I just think their eyes should automatically switch between contracted and dilated with in-game time. Like 6-18 eorzea time is contracted and vice versa for dilated. It would just work like the day/night music for zones.
    (1)