Page 1 of 2 1 2 LastLast
Results 1 to 10 of 16
  1. #1
    Player
    Lendal's Avatar
    Join Date
    Aug 2013
    Posts
    8
    Character
    Jaga Starsong
    World
    Behemoth
    Main Class
    Arcanist Lv 70

    Gaining Access to Flight

    It appears that, in the Lakeland region, I need to complete the Main Story Quest line far enough to be able to fly in this region. I don't like that. Flying should just happen in the game not be dependent on completing a quest.

    But I am especially annoyed that completing the quest, as if that wasn't bad enough, won't happen unless I can figure out some way to successfully complete the Holminster Switch dungeon.

    I'm a casual player who doesn't like dungeons because I'm no good at them. I'm always standing in the wrong spot or not eating the fruit or some other damn thing and dieing.

    So, anyway, the reason I'm posting here is to ask whether I need to find some other game to play or is there actually a way to avoid having to complete that dungeon in order to fly?

    Thanks.
    (0)

  2. #2
    Player
    Stepjam's Avatar
    Join Date
    Jul 2019
    Posts
    1,203
    Character
    Gabriel Morgan
    World
    Adamantoise
    Main Class
    Dark Knight Lv 100
    You gotta complete the quest (and dungeon) to even continue MSQ, the flight aether is just unlocked with it.

    If you are worried about playing with others, be aware that in shadowbringers, you can run all mandatory dungeons with npcs as your party members. It's called the trust system.

    Also I assume you are aware that it isn't just completing the MSQ that unlocks flight, you also gotta find all the other aether nodes and complete a few other (very trivial) quests.

    They aren't gonna change how it works though, it's been this way since flight was introduced
    (5)

  3. #3
    Player DrWho2010's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    3,707
    Character
    Maximum Powerful
    World
    Hyperion
    Main Class
    Summoner Lv 100
    you're just complaining about flight privileges NOW after having to do them in both Heavensward AND Stormblood? lolol
    (4)

  4. #4
    Player
    Lendal's Avatar
    Join Date
    Aug 2013
    Posts
    8
    Character
    Jaga Starsong
    World
    Behemoth
    Main Class
    Arcanist Lv 70
    Thanks, Stepjam for your reply. Yes, I've gotten to all the aether current spots and attuned to them. And I've gone through the Holminster Switch dungeon with the NPC group as well. And died several times doing it. But I do appreciate your mentioning those things for me.

    It's just the dungeon fight itself that vexes me.
    (0)

  5. #5
    Player
    Lendal's Avatar
    Join Date
    Aug 2013
    Posts
    8
    Character
    Jaga Starsong
    World
    Behemoth
    Main Class
    Arcanist Lv 70
    DrWho2010, you're complaining about my complaint? I'm sorry if I did it wrong. I don't have a lot of experience with complaining, as I really don't like to complain at all.

    But I'm always glad to get advice from an expert.

    So, thanks.
    (0)

  6. #6
    Player
    dangadget's Avatar
    Join Date
    May 2019
    Posts
    78
    Character
    Lysander Deschaine
    World
    Coeurl
    Main Class
    Miner Lv 80
    Quote Originally Posted by Lendal View Post
    It appears that, in the Lakeland region, I need to complete the Main Story Quest line far enough to be able to fly in this region. I don't like that. Flying should just happen in the game not be dependent on completing a quest.

    But I am especially annoyed that completing the quest, as if that wasn't bad enough, won't happen unless I can figure out some way to successfully complete the Holminster Switch dungeon.

    I'm a casual player who doesn't like dungeons because I'm no good at them. I'm always standing in the wrong spot or not eating the fruit or some other damn thing and dieing.

    So, anyway, the reason I'm posting here is to ask whether I need to find some other game to play or is there actually a way to avoid having to complete that dungeon in order to fly?

    Thanks.
    It seems to me that your overarching question is whether or not important gameplay elements are always going to be locked behind content that you don't particularly like or want to do, and I'm afraid to say that if your objection is the multiplayer content, then the answer is yes.
    Lakeland MSQ completion requires finishing an 8 person trial which cannot be completed with an NPC Trust.
    You will either need to get into a group that will carry you through that content, or improve your gameplay to the point where you can complete it without completely ruining your experience.
    It's completely understandable if you find neither of those options acceptable, and if so, it would be better to realize that now and act accordingly rather than after you have "wasted" more time and money
    (2)

  7. #7
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,032
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    The game is entirely built around the need to complete dungeons and trials to continue further into the story. They're the core content of the game, not a side activity, so "avoiding the dungeon so you can learn to fly without it" is the least of your problems if you want to be able to make progress and play the entire game.

    I'm guessing you might have gotten a story skip and only started with Shadowbringers, because this is nothing new. Every other zone up to this point has only ever given you the last aether current at the end of questing in that region, which generally requires completing a dungeon as part of MSQ, or optional dungeons which will also have an aether current tied to them.

    Certainly it would be nice to unlock it just by the effort of seeking out the currents, but if your actual concern is the mandatory dungeons then no, they are not something you can avoid at all.

    Just pick a DPS class, use your trusts, let other people handle the complicated bits of trials, and get through it as best you can.
    (3)

  8. #8
    Player
    Lendal's Avatar
    Join Date
    Aug 2013
    Posts
    8
    Character
    Jaga Starsong
    World
    Behemoth
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Iscah View Post
    ... but if your actual concern is the mandatory dungeons then no, they are not something you can avoid at all.

    Just pick a DPS class, use your trusts, let other people handle the complicated bits of trials, and get through it as best you can.
    Thank you, Iscah. That is my concern precisely. And I will be following your advice. When using the trusts, I don't need to worry about what my poor performance is doing to the rest of the group.

    On the down side though, every time I die with the NPC's, the whole group starts over from the beginning. Whereas with a group of PC's, I would die and they would carry on and usually complete the fight without me. And, of course, the timer is still running with the trust group.

    So, I'll settle in for a long day or two of struggling with it and eventually get through it. For me the sense of accomplishment for getting through the fight eventually will be the same as the one you get for getting to the dentist to get your filling done. Summing it up in one word... Meh.

    It's a game! I'm supposed to be having fun!

    (0)

  9. #9
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by Lendal View Post
    Thank you, Iscah. That is my concern precisely. And I will be following your advice. When using the trusts, I don't need to worry about what my poor performance is doing to the rest of the group.

    On the down side though, every time I die with the NPC's, the whole group starts over from the beginning. Whereas with a group of PC's, I would die and they would carry on and usually complete the fight without me. And, of course, the timer is still running with the trust group.

    So, I'll settle in for a long day or two of struggling with it and eventually get through it. For me the sense of accomplishment for getting through the fight eventually will be the same as the one you get for getting to the dentist to get your filling done. Summing it up in one word... Meh.

    It's a game! I'm supposed to be having fun!

    I dont want to be sound rude, but... if this type of game isnt fun to you, you can always pick a different game? I totally get the sentiment of just wanting to have fun with a game - which is why I personally stay away from games that I know wont be fun to me. Not every game has to be fun for everyone - and if a particular game or style of game isnt fun to you, you can always look for something else that is or figure out what keeps you from having fun and "fix" that.

    In your case it sounds as if practising and improving using your Trusts could help - maybe looking up some guides and rotations. Or, if dodging is giving you trouble, checking if you're having issues with lag and considering moving to a server closer to home.

    I dont believe that its 100% up to the game to "be fun" or to entertain you - a game always only offers the envoriment, the... circumstances or chance, if you will, to be fun and entertaining. Its then up to the player to evaluate wether thats working for them - or not. And unless its basically not working for anyone, I dont think its the games fault if here and there someone has to come to the conclusion that its just not for them.

    Let me add to this that its not like I dont understand your pain, though - when I first started, running dungeons was super stressful for me. I would linger infront of the entrance for days and while I dont remember clearly it wouldnt surprise me if my cook was the first job I got to 50 (because that was leveled through crafting, not dungeons). But I enjoyed the game in general and was lucky enough to meet some encouraging friends along the way who helped me through dungeons while making sure I'd pull my weight aswell.
    An MMO is kind of a longterm commitment - so I'd say its worth investing a bit of time to learn your job and improve. If you want it to, this game can stay with you for months and years, for countless hours. But its up to you to make sure that its fun to you - learning might help instead of just saying "I cant do this."
    And, as mentioned: Sqaudrons and Trusts can help you with that until you feel comfortable to use the DF - or ask some FC-mates/friends to run a dungeon or two with you so they can observe and offer you tips and advice. As basically always in life: You'll get out of this game what you put into it. Dont expect it just be magically fun if some of the core-elements dont line up with what you consider to be "fun" (which is okay! You can always look for something else that is fun to you - maybe a different game, in the end)
    (6)

  10. #10
    Player
    RokkuEkkusu's Avatar
    Join Date
    Mar 2017
    Posts
    730
    Character
    Mikeru Takeuchi
    World
    Excalibur
    Main Class
    Dark Knight Lv 100
    Good job on getting your first ShB dungeon done and unlocking flight.

    However, since you have some difficulty working with other players, wait until you meet your next Lightwarden. She might be quite a challenge. *wink
    (0)
    My Current Characters:
    Mikeru Takeuchi: http://na.finalfantasyxiv.com/lodestone/character/14812205/
    Ekkusu Volnutt: http://na.finalfantasyxiv.com/lodestone/character/8909941/
    Rokku Sigma: http://na.finalfantasyxiv.com/lodestone/character/5714962/

    "Break a warrior's body, and he will thirst for vengeance. Break his spirit, and he will clamor for peace. Judge my methods distasteful if you will - but know that I seek to end this conflict, not prolong it." - Yadovv Gah, Final Fantasy XIV A Realm Reborn

Page 1 of 2 1 2 LastLast