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  1. #1
    Player
    Ryan77k's Avatar
    Join Date
    Dec 2014
    Location
    Ul'dah
    Posts
    53
    Character
    Rufus Wightman
    World
    Omega
    Main Class
    Dark Knight Lv 90

    Lore-Wise, where does a Paladin draw upon their Divine Magic from?

    Doubt this would ever be addressed by the devs but for the longest time I've wondered how it is that Paladins suddenly added spells to their sword and board arsenal. I know obviously that the Paladins in FF - and fantasy in general - have the ability to channel divine (or white) magic, but I always felt like it came a little bit out of nowhere in XIV, to the point that not even the job quests ever really refer to anything you do as "holy" or "divine", then we got the "Divine Magic Mastery" trait, giving name to their particular school of spellcasting, being a reference to FF11 for one, but also being namedly unique as compared to Black Magic, White Magic, Red Magic ect.

    So out of sheer interest, I'd love to hear what other people's take on the source of a Paladin's spellcraft is.
    (0)
    I could've done so much with my life. Then I played FFXIV. 10/10

  2. #2
    Player
    Cilia's Avatar
    Join Date
    Sep 2013
    Location
    The Hermit's Hovel
    Posts
    3,679
    Character
    Trpimir Ratyasch
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    The only source a non-denominational paladin has - absolute faith in their own self-righteousness.
    (0)
    Trpimir Ratyasch's Way Status (7.2 - End)
    [ ]LOST [ ]NOT LOST [X]RAGING OVER DEMIATMA RNG
    "There is no hope in stubbornly clinging to the past. It is our duty to face the future and march onward, not retreat inward." -Sovetsky Soyuz, Azur Lane: Snowrealm Peregrination

  3. #3
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by Ryan77k View Post
    Doubt this would ever be addressed by the devs but for the longest time I've wondered how it is that Paladins suddenly added spells to their sword and board arsenal. I know obviously that the Paladins in FF - and fantasy in general - have the ability to channel divine (or white) magic, but I always felt like it came a little bit out of nowhere in XIV, to the point that not even the job quests ever really refer to anything you do as "holy" or "divine", then we got the "Divine Magic Mastery" trait, giving name to their particular school of spellcasting, being a reference to FF11 for one, but also being namedly unique as compared to Black Magic, White Magic, Red Magic ect.

    So out of sheer interest, I'd love to hear what other people's take on the source of a Paladin's spellcraft is.
    Magic is magic in FF14. The different schools of magic are just different ways of channeling and controlling aether.
    So the source of a Paladin's spells is the same as all magical powers of all classes and jobs - aether. Either their own (most common) or the aether around them.

    Paladins presumably learn it as part of their Paladin training. Except for free paladins, like ourselves, nearly all paladins are part of the Sultansworn - the elite bodyguards of the Sultan/Sultana in Ul'dah. As bodyguards they would naturally learn various ways of protecting and healing their charges.
    (4)

  4. #4
    Player
    Anonymoose's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    5,024
    Character
    Anony Moose
    World
    Excalibur
    Main Class
    Arcanist Lv 100
    At this point we can be relatively confident that when it's not purely elemental (but some kind of mix of energies or aspected in a way other than elementally), aether can be influenced by psychology (it looks like what you associate it with). Bad feelz and DRK techniques, virtuous feelz and PLD techniques, the magicks of NIN and SAM, chakra stuffs, etc. It also does some of the lifting in explaining away the Shadowbringers revelations that Darkness is responsible for creating astral charges and vice versa even though all of those aetherial representations are visually still shadow = umbral.
    (1)