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  1. #1
    Player
    Roda's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    2,239
    Character
    Roda Tirhaalo
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Gothicshark View Post
    This has been an issue in every Video Game where RP with more than 8 people can happen. I remember COH, and going to the Warehouse Nightclub (before they made the extra-dimensional one) and having to make the chatbox big enough to fill most of my screen. I respect those who can keep up without making the chat window fill the screen. I can't. However I do like that I can keybind RP reactions, so I can talk and react IC. Sadly I'm unable to see what the Characters are doing. P.S. I tend to use Blue mage for mostRP. Useless class, but useful for having an RP set, and RP keybinds.
    Yeah it's usually mildly annoying in other games, but I've never found it NEARLY as bad as this game because it's at least mitigated by the fact that I can clearly interact with the person I'm closest to with no competition between other conversations. Like if I need to catch something where I don't immediately know the source, sure that can get slippery, but it kind of should be harder to catch than the person I'm currently conversing with though? But I've never had to ACTIVELY FIGHT the chats in games with speech bubbles when in a group conversation with people around me. (usually I can catch everything people say when it appears above their heads, and if I do miss something scrolling up a certain distance in the chat will lock the scroll until I scroll back down to get close enough to where new texts are being listed)
    (0)
    Last edited by Roda; 07-31-2020 at 08:26 AM.

  2. #2
    Player Gothicshark's Avatar
    Join Date
    Nov 2015
    Location
    Northridge, Ca USA
    Posts
    562
    Character
    Marielle Sansoleil
    World
    Balmung
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Roda View Post
    Yeah it's usually mildly annoying in other games, but I've never found it NEARLY as bad as this game because it's at least mitigated by the fact that I can clearly interact with the person I'm closest to with no competition between other conversations. Like if I need to catch something where I don't immediately know the source, sure that can get slippery, but it kind of should be harder to catch than the person I'm currently conversing with though? But I've never had to ACTIVELY FIGHT the chats in games with speech bubbles when in a group conversation with people around me. (usually I can catch everything people say when it appears above their heads, and if I do miss something scrolling up a certain distance in the chat will lock the scroll until I scroll back down to get close enough to where new texts are being listed)
    I agree overhead chat bubbles would be nice, it doesn't really solve the issue. But does make it easier to manage. personally, I would like the ability to have more than 4 chat boxes. In some MMOs I can set a chatbox just for Guilds and teams, and anyone I RP with just gets invited into a team-up, or use IMs in a new box. The hard 4 makes it so I can't make an IM RP box.
    (1)

  3. #3
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,590
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 97
    Nothing clears the air like a lull in conversation with chat bubbles turned on.

    Literally.
    (1)

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