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  1. #1
    Player
    Legion88's Avatar
    Join Date
    Aug 2014
    Location
    Ul'dah
    Posts
    1,527
    Character
    Baradaeg Ryssbhirwyn
    World
    Lich
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Townowi View Post
    For someone new to EX, which one do you recommend to start with, Garuda, Leviathan, Ultima Weapon or Thornmarch?

    I won't start any of them until I can both consistently run these story primals and fix my gear problems in full.
    Listen here sweety.
    All the MSQ content you have to do can be completed with the gear you get via the MSQ and in your case by summoning an egi and spam Ruin (minimum requirement, not recommended, you should learn how to play SMN, makes it much easier).
    There is nothing in the Ex trials or Coil that will teach you anything you will need for the MSQ.
    The only thing you have to learn is to dodge telegraphed AoEs by leaving the orange marked area before it vanishes and the coresponding cast bar finishes.
    (2)

  2. #2
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,034
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Townowi View Post
    For someone new to EX, which one do you recommend to start with, Garuda, Leviathan, Ultima Weapon or Thornmarch?

    I won't start any of them until I can both consistently run these story primals and fix my gear problems in full.
    ...EX primals are not "story primals".

    Are you sure you're talking about EX primals? Or MSQ Hard primals?
    (1)

  3. #3
    Player
    Townowi's Avatar
    Join Date
    Jul 2020
    Posts
    35
    Character
    Marjorine Reisen
    World
    Zalera
    Main Class
    Scholar Lv 80
    I may be willing to settle for one or two extremes per xpac but I'd rather be running the extreme(s) that provides the best gauge for the following xpac. For obvious reasons, synched is a much better gauge than unsynched regardless of the extreme that serves as a gauge.

    That said, which ARR extreme(s) is most representative of HW readiness? If applicable, answer healing first and DPS second: pick only extremes of primals that were previously fought in the MSQ.

    And I would also like to know which HW and SB extremes are most representative of SB MSQ and ShB MSQ respectively.

    Maybe I am wrong but using EX primals as gauges of xpac readiness also imply dungeon readiness for the same xpac that EX is a gauge for. That's why I kept quiet about dungeon readiness.

    Quote Originally Posted by Iscah View Post
    ...EX primals are not "story primals".

    Are you sure you're talking about EX primals? Or MSQ Hard primals?
    To clarify I really mean that I shouldn't start running EX primals until I get the corresponding MSQ hard primal down consistently and resolve my gear issues.
    (0)

  4. #4
    Player
    MrThinker's Avatar
    Join Date
    Jan 2019
    Location
    Ul'dah
    Posts
    902
    Character
    Jakaar Rakkin
    World
    Kujata
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Townowi View Post
    That said, which ARR extreme(s) is most representative of HW readiness? If applicable, answer healing first and DPS second: pick only extremes of primals that were previously fought in the MSQ.

    And I would also like to know which HW and SB extremes are most representative of SB MSQ and ShB MSQ respectively.

    Maybe I am wrong but using EX primals as gauges of xpac readiness also imply dungeon readiness for the same xpac that EX is a gauge for. That's why I kept quiet about dungeon readiness.
    If you are talking about synched... then like has been said before, literally none of the EX trials, across all the expansions, are representative of the difficulty encountered in dungeons and normal trials within the next expansion along. The ARR extreme trials are harder than anything the normal HW story throws at you, the HW extremes are harder than anything the SB story throws at you, and the same holds true for SB Extremes and and the ShB story.
    (2)

  5. #5
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by Townowi View Post
    That said, which ARR extreme(s) is most representative of HW readiness?
    None of them. Or all of them. The ARR EX-trials are harder than any of the non-EX, non-Savage content in HW.

    If you want more practice before starting HW content, then forget all about EX trials.

    Instead run, for example, the following standard dungeons and trials from ARR:
    Aurum Vale
    Keeper of the Lake
    The Navel (Hard)
    Thornmarch (Hard)

    Most of those are required to finish the ARR MSQ anyway, and if you can handle all the mechanics in those - then you have the skills needed for HW.
    (5)

  6. #6
    Player
    MrThinker's Avatar
    Join Date
    Jan 2019
    Location
    Ul'dah
    Posts
    902
    Character
    Jakaar Rakkin
    World
    Kujata
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Townowi View Post
    For someone new to EX, which one do you recommend to start with, Garuda, Leviathan, Ultima Weapon or Thornmarch?

    I won't start any of them until I can both consistently run these story primals and fix my gear problems in full.
    Garuda, as the 1st released Extreme trial, is by definition the easiest, as you can vastly outgear the fight's minimum required item level and thus fail quite a few mechanics before it becomes unrecoverable.

    However, as has been said before, the mechanical complexity and punishments of Extreme trials is VASTLY greater than any main-scenario required instanced duty. Getting used to what is required for Extreme will make you realise that most MSQ content is not that difficult in comparison. Not that I am against self-improvement, but if reaching the end of the main-scenario as it is right now is your goal, simply focusing on it will teach you the mechanics you need to recognize.

    Also the fact that because they are both 'optional' and 'not in a roulette because the average player wont be able to complete it' (except one, where if people get an extreme trial in that roulette, will most likely abandon ship), q-ing for it directly via duty finder will very likely be an exercise in futility. You will need to set up a Party Finder detailing what you plan to do in the content and hope that some like-minded or helpful individuals will join.

    EDIT: Correction, Ultima Weapon is apparently the 1st Extreme.

    EDIT2: Also, there are no Extreme trials that are mandatory to complete to progress the story. Garuda, Titan and Ifrit Extreme have a small side story chain associated with them, and some of the info of that chain is later reflected in the story, but is by no means mandatory.
    (0)
    Last edited by MrThinker; 07-30-2020 at 01:02 PM.

  7. #7
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Iscah View Post
    You were the one suggesting that (or at least appearing to suggest it), though. Thus my comment was directed at you.

    Hasrat said there was no need to do hard content just to learn specific telegraphs. You responded that there's value in learning the "early fights" before moving onto later ones - which in the context of OP's intent means you're saying there's specific value in learning those "earlier" EX fights so you'll recognise the mechanics before moving onto "later" Heavensward. Which isn't any more logical than learning them at whatever future point you first encounter them because it isn't any easier to learn then in one place or another.
    Right.
    He said there was no need to do them.
    I said "sure, but if OP wants to do them there IS still value in doing them."
    I never said anyone had to do anything, just pointed out some pros.

    If you read a few pages back you'll see I've also been posting that you don't have to do them to "get ready" for Heavensward.
    (0)
    Last edited by ItMe; 07-30-2020 at 03:54 AM.

  8. #8
    Player
    Frizze's Avatar
    Join Date
    Feb 2016
    Posts
    2,923
    Character
    Frizze Steeleblaze
    World
    Lamia
    Main Class
    Black Mage Lv 100
    If youre determined to go through with this in the face of everyone telling you it isnt necessary, then shoot for Ultima then Ifrit. Ultima is arguably the easiest, it doesnt have a ton of tricky mechanics, and it isnt super uncommon for a PUG to clear it if you get a DF que to pop. Ifrit is a good medium difficulty. It takes the new mechanics from hard mode(along with the original story mode ones), adds one or two twists, and hits a little harder. Avoid titan(frustrating), leviathan(frustrating), and ramuh(probly the hardest one).

    With that said, you might be operating under a false assumption. You seem to think that this game has a "standard" difficulty curve for its story missions. It does not. The difficulty "curve" is more like a flat line with an odd instance here and there that suddenly spike upward, then settle back near the original level. True the level 75 story dungeon might have more complex AoEs to dodge then the level 20 dungeon does, and classes get more complex as they level up, but the general gameplay isnt significantly harder. Dodge telegraphs, heal through roomwide attacks, and attack the enemies down. If anything, the added class complexity makes many of the fights easier(shifting the difficulty from what the dungeon does to doing your own thing properly). Tanks have more defensive moves, healers have more "emergency" buttons, and DPS have more and better attacks to hit with.
    (2)

  9. #9
    Player
    Brightamethyst's Avatar
    Join Date
    Jul 2014
    Posts
    1,792
    Character
    Jenna Starsong
    World
    Goblin
    Main Class
    Scholar Lv 100
    You should also do the Crystal Tower alliance raids, if you haven't already. A bunch of the mechanics learned there show up again later in MSQ, and in the upcoming patch they'll be required for the MSQ anyway so you may as well do them now.
    (3)

  10. #10
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,590
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 97
    Quote Originally Posted by Townowi View Post
    Just how hard is HW MSQ content compared to ARR MSQ content anyway?
    It's true that the enemies hit harder in HW than we were used to back in ARR. If you've been in i90 gear (the SCH gear) for most of ARR, you will find that increasing your gear to i115 or higher will greatly increase your ability to survive and move through the story line.

    Assuming you have enough Poetics tomes from instances that give them, you can purchase i120 gear ... in particular an i115-i120 weapon and chest piece would help immensely.

    It's easier for a DPS than it is for a Healer, because DPS has more in their kit to bring down enemies. Then again, if you don't fight more than 2 enemies at once, your self-heals should help. The first 60+ instance is pretty tame for DPS, but the demands on healers increases a lot, especially if the rest of the party is under-geared.

    I think it'll be easiest to focus on increasing your gear level to 115+ (you can buy the base gear in Ishgard for that). You can skip the entire range of Extreme and Savage trials and raids and still get through the MSQ fairly easily as long as you stay geared.
    (0)

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