Quote Originally Posted by Hasrat View Post
All that said, if player is fine with being suboptimal, with no intention of running/clearing high-intensity fights, can probably still get away with it. Not like there's very much necessity for full optimization. 'sides, every player can be prone to fat-fingering or brain-delays causing just as much drift.

It's not ideal. But that doesn't strictly make it wrong. Kinda varies by what content player intends to clear. As a BLM, I'm terrible at properly utilizing things like Sharpcast, Swiftcast, Triplecast, A.Manipulation, etc. Little areas that could absolutely improve my output. But, rather than stressing over not being perfect, I just don't run the things that expect near-perfection.
Exactely my point. The potential loss of performance is irrelevant, the gain in QoL is intense :-)


Oh and Rongway I see what you meant with queueing now and yes, I can confirm it does NOT queue before the GCD is over, unlike all other normal un-macroed actions which do queue just fine. Not like you needed my confirmation of course, I'm not that arrogant lol, I just meant to say that I see what you mean now and yes, it's real. But it still doesn't bug me at all. It's not like I'm going for world firsts, for current content clearance or stuff like that.
It doesn't really make a difference when you're doing fates, Duty PUGs etc.
If I really wanted to seriously give a boost in performance on my DRG I'm pretty confident there's a plethora of other things I would have to improve with much bigger gains than the loss I get from that ~0.2 seconds from lack of queueing, if you get what I mean :-D