Quote Originally Posted by Doozer View Post
The point was to have the player answer a question that isn't just simply "1+1=?" because bots can obviously do that.
The problem is bots can be programmed to respond to anything that's in the game's programming, and they're generally able to do it faster than players can once the "test" parameters are known.

Quiz a player on what NPC is at a specific set of coordinates? Bot gets programmed with a list of all NPCs and their coordinates, and find the right NPC name faster than a real player could google ir or find it in-game. You might stop the players using a simple repeating script they've set up on a programmable keyboard/mouse but you're not going to stop the actual bots.

What you're suggesting still doesn't solve the real problem - lack of houses. It just becomes a waste of developer time trying to make things more difficult for real players who are still struggling to get a house.

Solve the supply problem and there would be no need for captchas or purchase timers. That would be a much better use of developer time than continuing to complicate a system that shouldn't be complicated in the first place.