Quote Originally Posted by Penthea View Post
This highly depends on where the npc is located. If they happen to not be at an aetheryte it could take a while to get to the location. You can purchase housing at lvl 50 before you reach HW. This means the npcs would have to be in no fly zones in ARR content.

Sure you could decide that the npc is always near an aetheryte but the coordinates aren't so precise that only one npc could possibly be standing in that location. Npcs are often clustered together. You can move a step between two npcs and the coordinates on your map won't change. I suppose SE could then decide to choose a named npc with no one else near them.

But none of this really matters because bots could very easily be coded to do this given they can do entire questlines and gathering across multiple zones on their own. Bots are already equipped with the ability to search for and get to coordinates.
Again, I said my example is merely that, an example. Something I made up on the fly to give a general idea of what I was trying to say. You can nitpick it all you want, but it's not set in stone, and doing so doesn't make my idea a bad one. I also said in my original post that it would have to be in ARR zones because it has to be accessible to everyone; not sure why you didn't read that part.

The point was to have the player answer a question that isn't just simply "1+1=?" because bots can obviously do that. I'm not sure why you're against the concept of making it harder for bots to buy houses. Complex questions that have to be answered in order to acquire or win something is not new. I had to answer a super convoluted one for a contest once (that involved like multiplying then dividing numbers from obscure parts of three different video games), it's not that far-fetched. It's also probably not that difficult to implement some kind of quiz or question that only a human brain can parse. Bots are set to do certain things, search for certain words, etc. It's not that hard to come up with something they can't do.