Quote Originally Posted by Penthea View Post
Also having such a system would make players have to leave the housing area and travel around the game to search for something...it would be potentially adding a lengthy process on top of the already lengthy process that is spamming the placard timer. It would be better to create a system that doesn't require players to leave the plot for what is essentially a quest in order to finish purchasing it.
The simpler it is, the easier it is to bypass. My example was merely that, an example, and if someone can stand there for 16 hours waiting for a plot, they can take an extra 2 minutes to go to a different zone, look at something, then come back. I wouldn't really call that 'lengthy'.