

look i will point how much this relate to models they use for the game. it very heavy great sword they what pose to be life like is woman going hold her great over her back or some way benfit her. i like male samuri pose but i realize that men and women different how hold a weapon is different special weapon that weigh alot a 6 foot great sword is different depend on weilder be male or female. i think add addiction pose for male and female would be nice yet we need remember how the human body strength divide in male and female and how they going hold weapon depend on that body strength look i remember when dev use design for gaming they use live models sometime for gaming design and character design aswell
this may be demand that is never able to be meet by the dev or any devs on planets because the human body between the sex are different as alway will be different



Real world physics and physical limitations have no place in this game.l i think add addiction pose for male and female would be nice yet we need remember how the human body strength divide in male and female and how they going hold weapon depend on that body strength look i remember when dev use design for gaming they use live models sometime for gaming design and character design aswell
this may be demand that is never able to be meet by the dev or any devs on planets because the human body between the sex are different as alway will be different
There is nobody in the world who can wield 6 feet of foot wide metal like the darknight does. You would simply rip your tendons and break your wrists trying to stop the momentum.
WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?
Yoshida actually points this out, how he makes heavy weapon jobs hold the weapons in specific ways because of how much they weigh and other things like poses. He pointed this out in one of those media interviews this year...I'll try to find it, but that's something he takes into consideration.



Then he's making excuses. People have tried to make real "buster swords" before and using them is laughable. The best they can do is hoist them above things and smash them.Yoshida actually points this out, how he makes heavy weapon jobs hold the weapons in specific ways because of how much they weigh and other things like poses. He pointed this out in one of those media interviews this year...I'll try to find it, but that's something he takes into consideration.
https://youtu.be/6k5SauImw9I
the dude swinging it is NOT small.
WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?
The buster sword can actually be made in real life, it just depends on what kind of metals you use to make it.


Yoshida continually tries to defend mechanics / (lack of) player customization with lore when it suits his purposes.. but has no issue with characters running around in bikini mogs and giant chocobo heads; And don't get me wrong, i have no issue with people's wildly lore unfriendly combat attire, but it makes Yoshida's reasoning paper thin when both things exist.Yoshida actually points this out, how he makes heavy weapon jobs hold the weapons in specific ways because of how much they weigh and other things like poses. He pointed this out in one of those media interviews this year...I'll try to find it, but that's something he takes into consideration.
If he just said that "We think X pose works for Y weapon to fit the look of Z job", i think it'd be a lot closer to an honest answer rather than trying to spin it into some big thoughtful process to impress the interviewer.
Last edited by frostmagemari; 07-27-2020 at 02:12 PM.


I'm all for opening all poses to all characters. A character's personality/traits should be up to the player.
FF14 doesn't try very hard to be life like. The jump animation has you jump more than your own height on most characters. Most of the races aren't even "human" anyway.look i will point how much this relate to models they use for the game. it very heavy great sword they what pose to be life like is woman going hold her great over her back or some way benfit her. i like male samuri pose but i realize that men and women different how hold a weapon is different special weapon that weigh alot a 6 foot great sword is different depend on weilder be male or female. i think add addiction pose for male and female would be nice yet we need remember how the human body strength divide in male and female and how they going hold weapon depend on that body strength look i remember when dev use design for gaming they use live models sometime for gaming design and character design aswell
this may be demand that is never able to be meet by the dev or any devs on planets because the human body between the sex are different as alway will be different


You talking about reality in a world where you can chug a bottle of magical potion and change race/gender entirely the next day? Lol.look i will point how much this relate to models they use for the game. it very heavy great sword they what pose to be life like is woman going hold her great over her back or some way benfit her. i like male samuri pose but i realize that men and women different how hold a weapon is different special weapon that weigh alot a 6 foot great sword is different depend on weilder be male or female. i think add addiction pose for male and female would be nice yet we need remember how the human body strength divide in male and female and how they going hold weapon depend on that body strength look i remember when dev use design for gaming they use live models sometime for gaming design and character design aswell
this may be demand that is never able to be meet by the dev or any devs on planets because the human body between the sex are different as alway will be different




If we're going to bring realism into the equation. Delete Dark Knight now as neither gender could realistically hold a great sword that size and actually wield the thing. In fact, weapon smiths have made real life replicas of Cloud and Sephiroth's swords and the proportions are absurd. Cloud's sword weighed 75 lbs. That's a little more than a third the weight of the average American male. Not only would you severely damage your wrists and back attempting to swing around something that heavy on a consistent basis, the sheer force if you actually could muster up the strength would nearly break your arms.look i will point how much this relate to models they use for the game. it very heavy great sword they what pose to be life like is woman going hold her great over her back or some way benfit her. i like male samuri pose but i realize that men and women different how hold a weapon is different special weapon that weigh alot a 6 foot great sword is different depend on weilder be male or female. i think add addiction pose for male and female would be nice yet we need remember how the human body strength divide in male and female and how they going hold weapon depend on that body strength look i remember when dev use design for gaming they use live models sometime for gaming design and character design aswell
this may be demand that is never able to be meet by the dev or any devs on planets because the human body between the sex are different as alway will be different
Put simply, great swords are the embodiment of "rule of cool." There is absolutely no realism to their existence. At least not the ones in most fantasy genre.
"Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
"The silence is your answer."
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