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  1. #1
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Awha View Post
    Main issue is we as the player base do not know how much of that income goes back into FFXIV. Though I suspect it is a small fraction, FFXIV revune is probably funneled into different projects.

    As another poster mentioned that is business.
    Of course but we dont have to be happy about it. We are paying for this product and not the creation of another. They can use the money for those too but they should at least keep enough of it here to give us the basics each time and built on them. Instead we get more subscriptions, more cash through cash shop items(which according to Yoshida goes fully back into this game) and merchandise and yet we get less of the basics and any new addition is a big hit or miss..Its just strange how even the cash shop is getting bigger..but I dont get the feeling that its showing in the game itself.

    (And lets not forget that Yoshida is on the board of directors. He should have some influence)
    (7)

  2. #2
    Player
    Beardo04's Avatar
    Join Date
    Dec 2017
    Posts
    61
    Character
    Cam Crowley
    World
    Faerie
    Main Class
    Dancer Lv 90
    Most likely we'll see a big rework of both races with both genders for 6.0 . That's my guess.
    (2)

  3. #3
    Player
    Melichoir's Avatar
    Join Date
    Feb 2015
    Location
    Uldah
    Posts
    1,537
    Character
    Desia Demarseille
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    I dont think COVID is going to affect the dev cycle that much, atleast not in the capacity that people are saying. They have already addressed cutting back or down on current seasonal content due to it, but it's also likely that the anticipated launch date for hte next xpac will have also got pushed back a little bit to compensate for some of the time lost. We're not talking about them losing a year of dev time, just a few months of slow down. And wasnt most of the issue with it more about testing out current raid and dungeon content, not necessarily development issues itself.
    (2)

  4. #4
    Player Amnmaat's Avatar
    Join Date
    May 2019
    Posts
    1,249
    Character
    Loud Jungle
    World
    Sargatanas
    Main Class
    Black Mage Lv 60
    In fact, they removed palace of the dead and didn't replace it with anything.
    (0)

  5. #5
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Amnmaat View Post
    In fact, they removed palace of the dead and didn't replace it with anything.
    They're replacing it with the new iteration of Eureka. Whether you like it or not is another matter entirely, but they ARE replacing it with something.
    (3)

  6. #6
    Player Amnmaat's Avatar
    Join Date
    May 2019
    Posts
    1,249
    Character
    Loud Jungle
    World
    Sargatanas
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Enla View Post
    They're replacing it with the new iteration of Eureka. Whether you like it or not is another matter entirely, but they ARE replacing it with something.
    You're all pretending
    Bozja is the sequel to Eureka, not Heaven on high
    Heaven on high (in terms of development is not being followed by anything in Shadowbringers)
    (0)

  7. #7
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Amnmaat View Post
    You're all pretending
    Bozja is the sequel to Eureka, not Heaven on high
    Heaven on high (in terms of development is not being followed by anything in Shadowbringers)
    We're not getting something with that type of content loop, but the 'hey this is how you can level your alt classes' loop is absolutely being iterated upon. It's okay if you aren't happy that we aren't getting another Deep Dungeon, but the function it fulfills in the game isn't going away. It's just being assigned to another type of grindable content. Your mileage just may vary as to whether or not this is a good or comparable change.
    (0)

  8. #8
    Player Amnmaat's Avatar
    Join Date
    May 2019
    Posts
    1,249
    Character
    Loud Jungle
    World
    Sargatanas
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Enla View Post
    We're not getting something with that type of content loop, but the 'hey this is how you can level your alt classes' loop is absolutely being iterated upon. It's okay if you aren't happy that we aren't getting another Deep Dungeon, but the function it fulfills in the game isn't going away. It's just being assigned to another type of grindable content. Your mileage just may vary as to whether or not this is a good or comparable change.
    The root of the topic is where development resources and time is being allocated to, not whether I can level jobs like in deep dungeon in the new Bozja. I know that already, it's not a revelation.
    If you actually followed the discussion you'd understand what we were talking about. The "cost/time" they used for Eureka last time around is being used for Bozja this time around, the same can't be said about Heaven on high, that development cost and time has not be "replaced" with anything.
    (0)
    Last edited by Amnmaat; 08-06-2020 at 11:43 AM.

  9. #9
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,420
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    So if I go out to Quarrymill and try to enter the Palace of the Dead, it won't be there? And Heaven-on-High is gone too? And the upcoming Bozjan Front is canned before it started?
    (5)

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