Quote Originally Posted by Veloran View Post
But increasing the price doesn't just delete the 40 people waiting to buy a plot the moment it goes up for sale, it just narrows the pool of people who can afford to be waiting.
Exactly. You're the one implying I was.

Quote Originally Posted by Veloran View Post
That is to say, all 40 of those people still want a house, but then you'll just have the 20 who can afford to endlessly click doing so.
Make it more expensive then. You missed the part where I talked about player entitlement?

Quote Originally Posted by Veloran View Post
The demand hasn't actually changed at all, in fact it's only bottlenecking the supply.
The demand for housing was just as strong in 2.1. The supply wasn't "bottlenecked". You either paid what was on the placard or you waited the 90 days for full devaluation. Now devaluation has been shortened, yet you would complain. Once again, did you miss the part about player entitlement?

Quote Originally Posted by Veloran View Post
And where are these "thousands of empty plots"?
Funny how you like to cherry pick what you're replying to. If you want to ignore how players own houses for no practical reason and rely on reminders to actually enter them, that's your choice... I guess. Ignorance is bliss?

Anyhow, there is still thousands of plots on every single Data Center, minus the North American ones for the sole reason that auto-demolition has been stopped for the past 4 months. If you want to get into the NA situation, we can do that, but you seem unprepared.

Quote Originally Posted by Veloran View Post
Part of the issue is that on some servers plots go up for sale so rarely that competition is massive, and the devaluation timer never even has a chance to kick in because the plot is bought instantly the moment it's actually buyable.
Thanks for answering yourself. I'm glad we could come up with the common conclusion that devaluation isn't even capable of doing it's job due to the low prices.

Quote Originally Posted by Veloran View Post
And I don't see how adding more wards is just "kicking the can down the road" - Yes player populations are always increasing, but that most often results in adding more servers, while others are hardcapped for the creation of new characters, meaning adding more wards on congested servers isn't just a pointless effort.
If you can't see how ridiculously affordable house prices don't correlate to kicking the can down the road, logic is futile.