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  1. #12
    Player
    TwistedTea's Avatar
    Join Date
    Jan 2018
    Posts
    500
    Character
    Zaetia Pryce
    World
    Coeurl
    Main Class
    Weaver Lv 90
    Quote Originally Posted by Veloran View Post
    If base housing prices are heavily increased, how does the devaluation timer help poorer players? If anything it helps the richer players by ensuring the price range of the plot remains well above affordable for many while still easily being purchasable by people who have many millions to spare....So I don't really see how this actually opens up the market, especially when the alternative of just adding more plots overall already exists.
    There's a limit to how many houses a single service account can own on a server: 1 personal house and 8 FC houses.

    In order to own more, a player would have to get more accounts and pay the subscriptions.

    ~70% of the houses on NA servers are owned as personals.

    Secondly, the majority of gil rich players are not motivated enough or have the time to grind out the gil and other requirements to owning that many houses.

    Right now we have a situation where any new player fresh from MSQ with 3-5m can buy a small house.

    Meaning the pool of competitors for a small plot is vast. If house prices were higher, there would be less people camping. The people who can't afford a house can wait for the devaluation timer to reduce the price and grind out gil in the meantime.

    Adding new wards does not solve the problem,it merely kicks the can down the road; there are not enough houses for every individual player in NA servers especially if player populations keep increasing.

    Upgradeable apartments for gil with balconies for gardening/delinking the FC workshop from ward housing would go a long way in reducing the demand for ward housing.
    (4)
    Last edited by TwistedTea; 07-25-2020 at 02:24 PM.