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  1. #1
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    Aug 2011
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    There is a little more involved than for normal speed runs, but this setup could easily be optimized for 5-chesting. Normally we fight Coincounter with 1 WAR, 2 WHM, 3 BLM, 2 BRDs (2 WHMs for safety). We get to Coincounter around 52:30-53:00. Being very conservative, let's say you start at 52:00 and take 4 minutes to kill him. That leaves 48:00 on the clock. 1 WHM and 1 BRD can switch to BLM at this point. You will have Convert up around 40:30, or if you plan ahead, you can start fighting Miser around 41:30 and have it ready mid-fight. Alternatively, if your tank is skilled enough for Coincounter, you can solo WHM heal him with 5 BLMs and 1BRD. This would eliminate the convert problem altogether. The only other job switching is the WHM switching to BRD and back. With macros that is maybe a 20 second penalty.

    The reason our time (started Miser around 18:15) is so low is we took an extra precaution and got our tank to full TP with Paeon beforehand while also talking over our strategy (we made a lot of mistakes our first attempt ). In hindsight though, this turned out not so useful as our tank ended up slept/paralyzed most of the fight anyways. Also, in the video you see 2 BRDs right before Miser. This was to get BV Ballad and BV Minuet up before fighting. In our subsequent attempts, we noticed that this was overkill and we only needed a normal Ballad. A lot of the stuff we did in this video is a little over-the-top and we've since streamlined it to the process listed in the OP. Honestly if we did a flawless 5 BLM run on Miser, I could easily see <1:40 maybe even around 1:30. But a group with average single/double melded gear should be able to execute this speed kill.

    If I had to give a total optimized 5-Chest run setup it'd be

    [60:00]BLM x 4, WHM x2, BRD 2x Until Coincounter
    [53:00]BLM x 5, WHM x1, BRD x1, WAR x1 For Coincounter Fight
    [50:30]BLM x 5, WHM x 1, BRD x1, WAR x1 Up until the portal to the Miser room
    [46:30]BLM x 5, BRD x 2, WAR x1 For BRD to cast Ballad
    [46:00]BLM x 5, WHM x 1, BRD x 1, WAR x 1 Miser Kill
    [43:30]Miser Dead

    Of course that'd be a flawless run. I'd tack on like 30s-1min to each section. But you'd still end up with plenty of time left. Also you sacrifice the safety of having 2 WHMs, so is killing that much faster really worth the loss of safety? That's up for debate. For a safety 5-Chest run

    [60:00]BLM x 4, WHM x2, BRD 2x Until Coincounter
    [52:00]BLM x 3, WHM x2, BRD x2, WAR x1 For Coincounter Fight
    [48:00]BLM x 5, WHM x 1, BRD x1, WAR x1 Up until the portal to the Miser room
    [41:30]BLM x 5, BRD x 2, WAR x1 For BRD to cast Ballad
    [41:00]BLM x 5, WHM x 1, BRD x 1, WAR x 1 Miser Kill
    [38:30]Miser Dead

    Anyways, it'd be about 4 Job changes and transitions well with a 5-Chest Run.
    (1)
    Last edited by Seiken; 04-08-2012 at 04:52 PM.

  2. #2
    Player
    carraway's Avatar
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    Mar 2011
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    Carraway Author
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    Excalibur
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    Armorer Lv 90
    Sorry, I made lots of edits to my second and third posts in this thread.

    I've parsed over 150 peak DPS on Mistress without Minuet, using a mixed INT/m.atk/m.acc build (around ~505 m.acc with food); on a few ~2 minute kills, I typically end around 130-135 if I don't need to sleep anything. I'm positive that with better BLM gear and your specific strategy and setup, most BLMs could reach even higher ceilings -- I wouldn't be surprised if your team all starts pushing 170+. Triple melds are pretty expensive to come up with in the long run, but aren't entirely impractical.

    What are the damage breakdowns like per spell?
    (1)
    Last edited by carraway; 04-08-2012 at 05:04 PM.

  3. #3
    Player
    Kaeko's Avatar
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    Mar 2011
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    Character
    Kaeko Leta
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by carraway View Post
    Sorry, I made lots of edits to my second and third posts in this thread.

    I've parsed over 150 peak DPS on Mistress without Minuet, using a mixed INT/m.atk/m.acc build (around ~505 m.acc with food); on a few ~2 minute kills, I typically end around 130-135 if I don't need to sleep anything. I'm positive that with better BLM gear and your specific strategy and setup, most BLMs could reach even higher ceilings. Triple melds are pretty expensive to come up with in the long run, but aren't entirely impractical.

    What are the damage breakdowns like per spell?
    When I worked out the individual spell damage and damage/MP ratios, I ended up with:

    Basing this off of 380INT, 578MATK, 25 Fire Potency:

    Thunder - ~400 damage, 1.9048 damage/MP
    Thundara - ~800 damage, 2.1164 damage/MP
    Fire - ~620 damage, 2.1088 damage/MP
    Fira - ~900 damage, 1.7857 damage/MP
    Firaga - ~1,250 damage, 1.7507 damage/MP

    The ideal action "spam order" I wrote out (which I don't think any of us actually followed) was:

    Parsimony, Excruciate, Quelling Strike (unless Collusion target), Resonance PREBUFF
    Firaga first strike
    Chameleon
    Thunder
    Thundara
    Fire
    Fira
    Firaga
    Fire
    Thunder
    Thundara
    Fire
    Fira
    Convert
    Firaga
    Fire
    Thunder
    Thundara
    Fire
    Fira
    Excruciate
    Parsimony
    Firaga <-- hopefully dead here
    Thunder
    Thundara
    Fire
    Fira
    Thunder
    Thundara
    MP gone

    Can also pop mega-potion of INT somewhere along the way. I pop mine before we start to maximize the first strike damage since I'm the collusion target; however, you'd probably max your damage output by using it some other time since you waste 10 seconds on the initial cast.

    EDIT:
    Thinking about things more, I find it interesting you guys have issues with Hearty Victuals (which are nasty) popping on the giltrap pop 60 seconds in since we get normal pops I think. This would imply your initial kill speed exceeds but then tapers off relative to ours.
    (0)
    Last edited by Kaeko; 04-08-2012 at 05:11 PM.
    Dancing Mad (Excalibur Server)

  4. #4
    Player

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    Aug 2011
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    Glad I saw your post before I closed the parser.

    For me with most double melds(max/min):

    Firaga 1516/1294
    Fira 1033/889
    Fire 775/656
    Thundara 922/758
    Thuder 516/436
    Burst 986/986
    Freeze 514/514

    For our single meld member:

    Firaga 1479/1152
    Fira 996/845
    Fire 687/583
    Thudara 864/703
    Thunder 522/417

    Kaeko's Opening Firaga with Crit gear:
    1918
    (0)

  5. #5
    Player

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    Mar 2011
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    Gridania
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    oo this makes me want to test my dmg caps with my fire set:

    90 crit on gloves,
    INT:386
    MATK:314
    FirePot:68 (25neck + 43feet)
    w/o food

    not sure what acc lvl I need for 100% on mistress I recently stopped doing BLM and switch to MNK, I have 412 with the above listed, with a bard song and food would be in the 475~500 range.
    (0)
    Quote Originally Posted by KingZeus View Post
    on Rabanastre, we play naked IRL

  6. #6
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    carraway's Avatar
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    Carraway Author
    World
    Excalibur
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    Armorer Lv 90
    Thanks for confirming our observations about the adds. On fights where we kill her before she moves but the duration is over 2 minutes, I'm running into huge MP management issues so I might have to drop a few Firagas from the rotation.
    (0)

  7. #7
    Player
    Kiara's Avatar
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    Gridania
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    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Hi Seiken, Kaeko,

    Fantastic thread, and congrats on the great kill & strategy.

    If I may ask, for this setup you describe here, is there no need for +Magic Accuracy besides what's normally found on your Hands?

    Thanks!
    (1)

  8. #8
    Player
    carraway's Avatar
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    Carraway Author
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    Excalibur
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    Armorer Lv 90
    Quote Originally Posted by Kiara View Post
    Hi Seiken, Kaeko,

    Fantastic thread, and congrats on the great kill & strategy.

    If I may ask, for this setup you describe here, is there no need for +Magic Accuracy besides what's normally found on your Hands?

    Thanks!
    I believe (and Kaeko/Seiken can correct me if I'm wrong) that with BV Minuet, which is +86 m.acc, you shouldn't need to gear for it against Miser's Mistress.
    (0)

  9. #9
    Player
    Kaeko's Avatar
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    Character
    Kaeko Leta
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Kiara View Post
    Hi Seiken, Kaeko,

    Fantastic thread, and congrats on the great kill & strategy.

    If I may ask, for this setup you describe here, is there no need for +Magic Accuracy besides what's normally found on your Hands?

    Thanks!
    A Naked BLM will have around 407-413 MACC depending on race and stat allocation (MND vs. PIE). If you have BV Minuet of Rigor, you'll get +86, which gives you at the very minimum 493 MACC for the fight. This should be enough to cap Miser. So even the +9 on Mage's Halfgloves is probably not necessary.
    (0)
    Dancing Mad (Excalibur Server)

  10. #10
    Player
    Kiara's Avatar
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    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Kaeko View Post
    A Naked BLM will have around 407-413 MACC depending on race and stat allocation (MND vs. PIE). If you have BV Minuet of Rigor, you'll get +86, which gives you at the very minimum 493 MACC for the fight. This should be enough to cap Miser. So even the +9 on Mage's Halfgloves is probably not necessary.
    Thanks Kaeko (& Carraway)

    And during the rest of the AV run, do you find the inherent Magic Accuracy with your recommended setup sufficient as well?

    Thanks!
    (0)

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