Quote Originally Posted by Saefinn View Post
As, then I'll concede and say it's a reasonable change. Though I guess kinda annoying that Raid balance affects balance everywhere else and negatively so in places. I feel like Raid balance really ought to be a separate thing.
Careful what you wish for- some say, to this day, the fountain of PvP enthusiast tears has still not dried up... (I say this as someone who preferred the pre-ability-segregation PVP systems, but doesn't hate the new one)


I believe that a good job is not really a good job unless it performs well when stressed to its limits. If you make a job that plays well, with its own set of challenges, at the highest level of stress-testing (or 2nd highest, or 3rd highest), then I think that job should still play well when you're not pushing it to the limits. That, and when I look at the quality of reworks that jobs like Black Mage get, it kinda makes me want to hold them to BLM standards for every other job. (Partly out of petty envy, I admit, but partly because I pay the same sub / bi-annual xpac fees as BLMs do)