I honestly love the old card system in stormblood, I started as a whm am only 1 year old on the game almost 2 now and when I was checking out the other 2 healers, the astro really give me that kick like ok that is my sure to go class, though before it was red mage until I did a trial as a white mage and seeing the stuff this astro class I have not know about do am like omg it just seem so useful with those cards. every card but spire had some good about it, if i have a blm, amma sling a arrow on them so that they can burn the heck out of mobs fast along with their leylines so they just poping fires like crazy, bole i love on my tank for more having to put abit more dps and less healing, ewer to restore mp , spear to give my monk/bard/machinist some crits or balance depending on the situation, only pointless card to me was spire which i always royal road for aoe to give another card to team base on situation. Overall every card in the old system was of used to me cept spire, I love the rng and the luck it took in old storm blood with ast. Sbh just killed most the fun, sure they top up our regens and shields and I am glad about that but jesus the main thing of ast power was the cards, aint nothing annoying than having 2 melee dps + tank themselves is melee, half the cards in the deck becomes useless cause am not gonna card myself over the dps or tank so am flipping with more annoying rng getting more range/ healer cards than tank/melee dps cards. Nope I will always hate this card system we got. Ah glad I made memory vids of my storm blood ast how way funnier it was with cards then. But all in all the overall thing I want is us to have some way to get mana back 2 spells to give us back mana just like whm/sch does and people will stop gaping about that on ast, reality is people more hate the mp issue more than even the now crappy card system of AST. I bet if at least the mp issue is fixed even this lame card system is not much of a bother. Only slight thing am about confused that most people say Ast dps is high yet our potency on malefic is only 250 where broil is 280 and glare is 300? I guess then again the faster cast of malefic vs the glare/broil could be the thing else if some other reason why let me know :P. Most people do not like noct stance or dont care for it(but it can be used based on how ur ast is set up right and be broken for many a times my shield will save my behind over my regen even at full hp if I some how slip on some would be 1 hit mechanic but point is the 500 mp increase to aspected benefic when use in noct stance need to also be removed, that was really truly not necessary period for our already lack of mp management tools.