In the distance, you can hear the joyous laughter of tanks using their no target AOE skills.
That would work if the minions didnt require specific zones to drop medals. Most of those zones are ranging from lvl 5 fates to lvl 20 fates. But thats kinda problem with game not BLU. Lower level fate mobs die either with 2 hits or feel like they have 100k health and you do 100 per skill.
just make it so blu can't get medal
I've been playing BLU for this event, because why not. And yes it is extremely frustrating when other Blue's use Missile/Tail/Doom whatever...
But, I either changed zones because there are 3 for each Yokai, or skipped the Fates they were at and went to others and tagged them first, its not exactly hard to use ANY instant attack in the game as ANY job to tag/create enmity, you just have to adapt. So if I see unfair BLU's I just go to a different fate or a different zone. I have only 3 weapons left.
Edit: I havent been using insta death attacks just for clarity
Last edited by Pomelo; 08-21-2020 at 03:03 AM.
Why hate on BLU overworld content is like one of the few things they excel at.
Imagine going into asavage raidextreme trial where your static insists on bringing a black mage.
And in this scenario xenoglossy does 50% of the bosses hp so you don't even get to see most of the fight.
And only the blackmage gets thebook each weektotem, and you can only roll greed on drops where the blackmage can roll need whenever.
You're told "just find another static" so you do.
Every static has this setup because it's meta.
That's this.
and the answer to it is "don't play the videogame, or switch to a job you aren't interested in to not play the videogame harder, and we can't fix this because not playing the videogame is this job's identity"
Last edited by Roda; 08-21-2020 at 02:54 AM. Reason: CAN'T UNDERSTAND UNLESS COMPLETELY TECHICALLY ACCURATE ON EVERY POINT, HOW DO EXPERIENCE WORK?
Imagine comparing an item that is taken out once a week with fates that spawns every 5 minutes with 3 zones to do.Imagine going into a savage raid where your static insists on bringing a black mage.
And in this scenario xenoglossy does 50% of the bosses hp so you don't even get to see most of the fight.
And only the blackmage gets the book each week, and you can only roll greed on drops where the blackmage can roll need whenever.
You're told "just find another static" so you do.
Every static has this setup because it's meta.
That's this.
and the answer to it is "don't play the videogame, or switch to a job you aren't interested in to not play the videogame harder, and we can't fix this because not playing the videogame is this job's identity"
With the Hunt understand the complaints of the early pulls but with fates?
Imagine being told not to completely trivialize content for everyone using a small handful of spells that remove the ability to participate for other players, and instead use a different handful of spells to trivialize content for yourself AND be able to leave content available for others to participate in, and then comparing that request to people coming for your very lives.
Stop pretending to be oppressed when others ask for basic courtesy and consideration.
I used the content that's relevant to my interests. I personally care more about doing the fights than I do about the loot, we can shift the comparison to ex trials if it would make you feel better. The effect would still be the same. Going in to participate in a thing, and someone immediately ending it before I can even get what I want out of it.
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