Your assumptions are correct. That's because I meant what I wrote
And since the discussion has changed to job identity I figured I would join in by eluding to the fact (pardon the assumption) that you were quite miffed about how Monk has turned out. I feel for you...which is why I changed. But what bothers me is going back to a real reason why. Why did you pick Monk? Was it because the class looked cool? Was it because when you played the class it felt good? Was it because you just wanted to punch and kick mobs in the face?
Or was it the class that you identified mostly with? Was it because you wanted to master a complex class and feel good when you did? Did playing Monk remind you of FFIV Yang or FFVI Sabin?
I know I made those choices when I decided to play Monk, and now due to player feedback it has been ruined. I don't enjoy playing Monk anymore, and this soul reason is why FFXIV classes are losing there identity. They are no longer the reason why I play the classes. The very fact that they are reworking the class tells me that they messed it up, and that it's has made players unhappy. And that makes me feel for the ones that still keep playing it.