It's been a while since i've played and I haven't followed all the patch notes, but I remember reading a while back that FFXIV uses a fatigue system to discourage too much playing or powerleveling or whatever the reason was I don't remember =)

It was something like the more you played the less exp you would get per kill until eventually you got 0 exp.

My question is if this is still around. I with my friend at night, but during the day I'm having fun leveling up other classes and I don't want to be limited when trying to exp with him because I played too much during the day.

Thanks for any help.