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  1. #18
    Player
    Snek's Avatar
    Join Date
    Jun 2020
    Posts
    16
    Character
    Loken Garvell
    World
    Midgardsormr
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Daniolaut View Post
    Isnt this why DNC exists? If you want a super easy DPS to play, play DNC not RDM.

    Not sure why you would want all dps jobs to be 1-2 buttons like dancer?
    Apologies, I thought I made it clear that the example given there was to show a similarity in poor suggestion/reasoning. To be clear: no job should be so simple, and there's a bit more to DNC than that.


    Quote Originally Posted by Daniolaut View Post
    I am aware when changes are made. Not sure what youre trying to accomplish in this statement.
    Was answering this question which made it seem like you weren't sure:

    Quote Originally Posted by Daniolaut View Post
    Has it not been said that Square-Enix doesn't count healer damage into raid encounters? (Yes this is me asking a question. I heard its been said before, I never personally heard it from SE so no, I dont have or want to look for a link. My point still stands outside this one simple statement, as the others are 100% factual.) As well as Yoshida saying he hates cleric stance, ... and then SE removing a ton of healer damage spells?

    Quote Originally Posted by Daniolaut View Post
    My point in saying what I said here, was they clearly moved in the direction to reduce the complexity of the damage rotation for healers to help combat poor gameplay.
    Yes, and what everyone is saying is that this doesn't work. Even if they reduce all healers to 3 spells, a DPS spell, a heal everyone spell, and a raise. There will ALWAYS be someone who does nothing but press their one DPS ability. There will always be some folk who play a role very very poorly. What everyone is saying is that this is the wrong mindset. Don't blame the tools (i.e. the job) blame the craftsman (i.e. the player) for using their tools so poorly.


    Quote Originally Posted by Daniolaut View Post
    But according to everyone else, I'm the troll and the healer who let everyone die is a good player. Thats the point I'm making. This person only made the run last longer by letting half the party die.
    People do not think you're the troll because you don't want the player to die, people think you're the troll because you are blaming the wrong thing for the death. Think of it like this: Ever had a dungeon run where you had a tank never put on their tank stance? Probably not because everyone immediately tells them to put on tank stance. But, for the sake of example, lets say nobody did and everyone died. Is it the jobs fault, or the players fault?
    (3)
    Last edited by Snek; 07-22-2020 at 08:17 AM.