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  1. #1
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,183
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    If you really want this,

    Code:
    /battlemode
    /visor
    will toggle both weapon draw and visor. But if the game puts your weapon away for you automatically due to interaction or cutscening, the states will mismatch. If you want to guarantee that the two always match, you'll need two macros:

    Code:
    /battlemode on
    /visor on
    Code:
    /battlemode off
    /visor off
    (0)
    Error 3102 Club, Order of the 52nd Hour

  2. #2
    Player
    Gorondu's Avatar
    Join Date
    Jan 2020
    Posts
    31
    Character
    Nayu Schattenfell
    World
    Omega
    Main Class
    Dragoon Lv 90
    Ah, one thing: Maybe the reason it is not implemented is that it would look strange for some helmets with no good animation when it switches modes during cutscenes and the character is in close view. Otherwise I cannot imagine why they shouldn't already have this.
    (0)
    Last edited by Gorondu; 07-23-2020 at 05:10 AM.