As the title says. Would be my favorite option![]()
As the title says. Would be my favorite option![]()
As nice as it would be, it really only take a single button click to toggle it on or off. It's not too difficult to just do it yourself, like putting your weapon away after (unless you're one of the people that just runs through with it in your hands the whole time).
If you really want this,
will toggle both weapon draw and visor. But if the game puts your weapon away for you automatically due to interaction or cutscening, the states will mismatch. If you want to guarantee that the two always match, you'll need two macros:Code:/battlemode /visor
Code:/battlemode on /visor onCode:/battlemode off /visor off
Error 3102 Club, Order of the 52nd Hour
Thanks for the hints. I will keep the visor open all the time for now. It is just a suggestion which would be enjoyed by many people if implemented.
Ah, one thing: Maybe the reason it is not implemented is that it would look strange for some helmets with no good animation when it switches modes during cutscenes and the character is in close view. Otherwise I cannot imagine why they shouldn't already have this.
Last edited by Gorondu; 07-23-2020 at 05:10 AM.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.